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Return of Oblivion


lap202

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Well aren't you just sugar and sunshine.

Oh, of course I am. Try not to take me in a too serious tone, just because I don't spam smileys. I put little feelings into writings on a forum... about a game.

 

My point being: There is currently about 50 different people who wants to do a huge project. They then fail to realize it takes about 12 times the time they estimate. It takes over 100 people 6 years to make Oblivion. You can then get perhaps 15 people, modders, who are most likely amateurs. So, about 25 years to get a quality cyrodiil out?

 

You could, of course, re-use models and what not, saving perhaps 20% of time.

 

My point being: People should stop getting huge ideas, if they are not experienced enough to know how long it takes. Nobody have ever gained a mod team by asking in 1 post, and that will not change.

 

I used to not mind these topics, but I've had about one per hour since SKyrim was released. "Remake Morrowind!", "Remake Oblivion!", "New land!" and "Turn Skryim into *X fantasy themed thing*, I.E. Game of Thrones".

If you are new to modding, you should not even look at a big project. If you are an advanced modder, you should know how long this takes and plan accordingly. You should also have an idea how everything look compared to lore. For instance, if you remake Cyrodiil as it was in Oblivion, it will both get banned and you failed horrible on the Lore.

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Well aren't you just sugar and sunshine.

Oh, of course I am. Try not to take me in a too serious tone, just because I don't spam smileys. I put little feelings into writings on a forum... about a game.

 

My point being: There is currently about 50 different people who wants to do a huge project. They then fail to realize it takes about 12 times the time they estimate. It takes over 100 people 6 years to make Oblivion. You can then get perhaps 15 people, modders, who are most likely amateurs. So, about 25 years to get a quality cyrodiil out?

 

You could, of course, re-use models and what not, saving perhaps 20% of time.

 

My point being: People should stop getting huge ideas, if they are not experienced enough to know how long it takes. Nobody have ever gained a mod team by asking in 1 post, and that will not change.

 

I used to not mind these topics, but I've had about one per hour since SKyrim was released. "Remake Morrowind!", "Remake Oblivion!", "New land!" and "Turn Skryim into *X fantasy themed thing*, I.E. Game of Thrones".

If you are new to modding, you should not even look at a big project. If you are an advanced modder, you should know how long this takes and plan accordingly. You should also have an idea how everything look compared to lore. For instance, if you remake Cyrodiil as it was in Oblivion, it will both get banned and you failed horrible on the Lore.

Yes, but the OP himself even stated that it'd take a long time; although his measurement was way off. If you post just to say "Oh, that'll take forever" then you're just iterating the obvious, and it makes you look like an ass.

 

And as such, take a look at things like Tytanis or Midas Magic. A lot of things within those mods were deemed "undoable" without the CK, but, oh s***, here they are. Especially Midas Magic, since I'm pretty sure he doesn't have a team making all those different planes and spells.

 

All I'm saying is that this forum is a request forum. If the idea isn't good enough for you, let it fade into nothing. If they do get a team together or make progress, then hey, it's not harming you. Get over it.

It's blatantly apparent that something like remaking a major part of past games or something of equal scale would take a long bloody time, and even moreso apparent that you need skill to mod it.

I'm pretty sure a lot of the people posting these ideas to make a new landmass or whatever know that; But again, it's a "request". And who's to say they won't make it?

 

And seriously? I can understand getting upset about multiple porn requests, character requests, and even the whole f***ing vampire/werewolf thing we've got going on; But something like making a continent? Really?

But hey, I guess since I don't spend every waking second looking at the request forum, I can't say I've seen "CAN WE REMAKE CYRODIIL?" pop up thirty times.

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Well aren't you just sugar and sunshine.

Oh, of course I am. Try not to take me in a too serious tone, just because I don't spam smileys. I put little feelings into writings on a forum... about a game.

 

My point being: There is currently about 50 different people who wants to do a huge project. They then fail to realize it takes about 12 times the time they estimate. It takes over 100 people 6 years to make Oblivion. You can then get perhaps 15 people, modders, who are most likely amateurs. So, about 25 years to get a quality cyrodiil out?

 

You could, of course, re-use models and what not, saving perhaps 20% of time.

 

My point being: People should stop getting huge ideas, if they are not experienced enough to know how long it takes. Nobody have ever gained a mod team by asking in 1 post, and that will not change.

 

I used to not mind these topics, but I've had about one per hour since SKyrim was released. "Remake Morrowind!", "Remake Oblivion!", "New land!" and "Turn Skryim into *X fantasy themed thing*, I.E. Game of Thrones".

If you are new to modding, you should not even look at a big project. If you are an advanced modder, you should know how long this takes and plan accordingly. You should also have an idea how everything look compared to lore. For instance, if you remake Cyrodiil as it was in Oblivion, it will both get banned and you failed horrible on the Lore.

 

I'm one of those guys advocating large mods, for example, Game of Thrones as you mentioned. And I've been doing a lot of modding for Oblivion, I understand how it works even though modelling isn't exactly my specialty. But large-scale mods relying on entirely made-from-scratch content (although using its games' engine) have been highly successful in the past, even though there may be years from concept to final release. Look at Forgotten Hope II for Battlefield 2, or Third Age Total War for Medieval II Total War for some examples. It's all a matter of dedication really. And I think you're wrong about people being banned for making mods. If you re-create Cyrodill without stealing models or textures from Oblivion itself, they can't touch you. How could they?

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Yes, but the OP himself even stated that it'd take a long time; although his measurement was way off. If you post just to say "Oh, that'll take forever" then you're just iterating the obvious, and it makes you look like an ass

I am sorry to be the one to crush the dream, but somebody have to.

 

And as such, take a look at things like Tytanis or Midas Magic. A lot of things within those mods were deemed "undoable" without the CK, but, oh s***, here they are. Especially Midas Magic, since I'm pretty sure he doesn't have a team making all those different planes and spells.

Impossible to do this? Oh, not at all. However, Bethesda does not like it and most modders don't got the attention span to sit 4 years on one project.

 

 

 

All I'm saying is that this forum is a request forum. If the idea isn't good enough for you, let it fade into nothing. If they do get a team together or make progress, then hey, it's not harming you. Get over it.

Exactly, it is a forum. You don't always need somebody to work you up. Once in a while you need the truth. When modding that is the best time of all: Rather crush your dream right now, than watch you give up after 6 months. PErsonally I don't care what happens. If it happens, an Bethesda doe snot care, then great. I don't use mods either way. However, we don't always need to work somebody up and watch them fall. I'd rather kick their legs before they start walking.

 

It's blatantly apparent that something like remaking a major part of past games or something of equal scale would take a long bloody time, and even moreso apparent that you need skill to mod it.

Don't say that. Most new modders who try this got no clue. They expect a year at max, and that they can work on it right now. This forum have proven that multilple time.

Heck, there were a comment on a thread on the official forum a few years back, were a modder said some wise words. Somethng like: "Take how long you think it will take. Double it. Then multiply it by 10. Now you are getting close." - If you havn't done a big mod before, your estimate might aswell be up to 1000% wrong. Yes, a thousand percent.

 

I'm pretty sure a lot of the people posting these ideas to make a new landmass or whatever know that; But again, it's a "request". And who's to say they won't make it?

They are here because they want it done or because they want somebody to help them. Meaning they are not well into the modding comminities, and have never done it before. That alone means their estimate in about time, and manpower, is a bit off.

 

And seriously? I can understand getting upset about multiple porn requests, character requests, and even the whole f***ing vampire/werewolf thing we've got going on; But something like making a continent? Really?

Oh, I have given up complaining about porn mods. The only reply I get back seem to be "r u gHay?!" and all that. Other than that: There hasn't been that many.

 

But hey, I guess since I don't spend every waking second looking at the request forum, I can't say I've seen "CAN WE REMAKE CYRODIIL?" pop up thirty times.

Once a day here is enough. You don't even need to be in the request forum -- though I admit I am here up to 20 minutes a day in pure minutes. Mostly to see if something is worth helping on, and to, well, help people understanding the mods they plan on. I also like to note what is possible. As I doubt this is, due to Bethesda.

 

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It's all a matter of dedication really.

Which is one of the problems. I have been in a few mod teams where the manager/leader figure don't reply for a week, or just goes away. If you are a part of a mod team, I expect a reply back from you in day tops. THere is work to be done, and we expect to be able to move forward at all time. Fail that, and some will jump of fast. If said requestor havn't done a big mod before, they got no idea what dedication is required. 3 years of dedication to 1 project is hard, very, very hard.

 

If you re-create Cyrodill without stealing models or textures from Oblivion itself, they can't touch you. How could they?

The thing is, thoose rules only work in theory. If you remake cyrodiil closely to Oblivion, you ruin their money gain. What if somebody wants to buy Oblivion? What if they want to remake both Morrowind and Oblivion in a few years? They can't sue you, but they can ban your mod from every big mod site.

Edited by Matth85
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