Zynoq Posted February 22, 2008 Posted February 22, 2008 Ok so i edited my texture in Gimp then saved it and linked it in to my mesh in NifSkope. Edited some more and saved again but when i load my mesh i get an error message: texLoadDDS( "C:/Program/the elder scrolls-Oblivion/Oblivion Files/Textures/textures/armor/Vic/mycuirass.dds" ) : image dimensions must be power of two Does anyone know what that means or what im doing wrong?
Sir Hygaard Posted February 26, 2008 Posted February 26, 2008 Look to see what size your files are: i.e, 512 x 512, 256 x 256 etc. I believe power of 2 means file has to have same measurements for length, width
Zynoq Posted February 26, 2008 Author Posted February 26, 2008 I'ts working now i think it was cuz i copied a part and put it over the texture, but thanks anyway.
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