Loub Posted December 22, 2011 Share Posted December 22, 2011 Oh yes... I was creating some pretty presets in the GECK, some I spent a whole day making, and then, I suddenly noticed something: Their faces don't match their bodies no matter what I do, I tried the bLoadFaceGenHeadEGTFiles=1 and it still doesn't work... This is incredibly annoying and I found no fix for it, at least none that worked for me. And no, none of the presets are set to "can be all races". Link to comment Share on other sites More sharing options...
SariDecember Posted December 22, 2011 Share Posted December 22, 2011 Have you tried making the an esm out of the esp file? I Haven't tried it myself but I read here and there that this fixes the mismatching skin tones bug!? Link to comment Share on other sites More sharing options...
Loub Posted December 22, 2011 Author Share Posted December 22, 2011 How would I do that? Link to comment Share on other sites More sharing options...
SariDecember Posted December 22, 2011 Share Posted December 22, 2011 (edited) Either by using FOMM or NVEdit, what's it gonna be? Edited December 22, 2011 by SariDecember Link to comment Share on other sites More sharing options...
Loub Posted December 22, 2011 Author Share Posted December 22, 2011 (edited) Yes I know that, but HOW?I use FOMM, but there is no "converter" in it. Edited December 22, 2011 by Loub Link to comment Share on other sites More sharing options...
SariDecember Posted December 22, 2011 Share Posted December 22, 2011 Right click the esp in the load order -> open in TESsnip -> Spells -> Make esm! Give it a try and let me know if it worked!? Link to comment Share on other sites More sharing options...
Loub Posted December 22, 2011 Author Share Posted December 22, 2011 Indeed it did. Thanks! Link to comment Share on other sites More sharing options...
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