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Moggle Spell


sarac

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I was thinking about spell which will transform you in to a Moggle,(creature from FF)...

...it would be quite cool... ...I think it's not hard to make it,everything is in scripting,right...

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Ehh ... Not hard to make... What would make you think oblivion had textures and meshes for a ''moggle''.

Even so turning you into another creature or thing is hard even without models and textures.

And making this mod takes time , And i don't think anyone would put up with that much time to make this mod.

 

I'm going to say what i usually say , Learn how to mod and then make it yourself. It's probably the easiest way to do it.

 

Good luck ;)

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There is a mod which allows you to play as moggle,you could use sources from it...

 

...i already have modding skill,it's just i don't really need this spell for me...i just requested it...

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I don't understand , You say there are already a mod that allows you to play as moggle? Isn't it enough with one?

If you have the modding skills why do you request something , especially if you don't really need it?

And if you have the modding skills , Then instead of requesting maybe you should look for other modders and maybe you could take the matter into your own hands?

 

Sorry I'm just really confused

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You got that right, Lainge.

 

Also, it may just be translations by area, but I always saw it spelled moogle, so that is how I will refer to it.

 

For the spell, simply duplicate the scripts from Wabbajack. It already 'turns someone into somethin else'.

I was going to create a mod called Magical Mischief that include bunnymorph spell and a sheepmorph spell, but lost interest in the project.

When copying the Wabbajack scripts be sure to actually copy and paste them into a new script and not just overwrite the original. also be sure to catch all the wabba-related variables and commands, not to mention the wabbajacklist or whatever it is called that the script uses to determine what the target 'turns into'.

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