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More finishing moves


kuba868

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Well, Skyrim has finishing moves and that's good. But Skyrim has a little finishing moves and that's bad. If there are model changing mods i guess it is possible without CK to do animation changing mod. If only someone could do a mod that would add new finishers for some weapons. Not counting decapitation, and finishing kneeling enemy, there is something about five finishers for sword (plus one backstab), one finisher for mace and axe, one finisher for dual wield swords (plus one backstab - the same as sword), one finisher for two handed sword, one finisher for two handed hammer and axe and two finishers for unarmed. I haven't seen finisher for dual-wield axes, or maces (except decapitation). And, what's the worst, there are no sneak attack finishers against sitting or sleeping enemy. Also only one beast has finisher against humanoid - dragon, and only one type of killing move. So there's a lot of things to improve. Maybe other finisher of dragon against humanoid. More finishers for both one- and two-handed axes and maces, and two-handed sword. And at least one finisher against sitting or sleeping NPC. If somebody could do such a mod i would very much appreciate this.
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There are actually 3 or 4 threads about this, but I am too lazy to find them right now.

 

I would like to see more finishing moves for one but also something I haven't seen suggested before.. and that is a calculated chance of finishing the opponent off anyways, regardless of their health. Calculated chance according to their health however.

HP - Chance

100% - 0%

90 - 2

80 - 4

70 - 6

60 - 12

50 - 20

40 - 33

30 - 45

20 - 50

10 - 75

1% - 99%

 

The curve isn't uniform but it felt right.

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Oh, and when you mention it, it would be great to enable finishing moves not only for last enemy in fight. Now when i fight with a group of enemies i can perform finisher only on last enemy. It would be great to change that.

 

 

EDIT: And see enemies making finishers on followers.

Edited by kuba868
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