stackofbeef Posted November 12, 2016 Share Posted November 12, 2016 (edited) There's a mod called EBD: Everybody's different. I wish to have a mod like this, but to customize the AI for all humanoid NPC's. Option to change -Men-Female-beggar-elders-kids-different races Applicable or changeable AI: -Never retreat-Coward (with a percentage slider from 0% to 100% hp).-Coward strength slider (which means that a real coward will stay in that coward animation as if he was frozen while for as long as you or his enemies are around. a very low strenth will only make the AI run away for a few seconds just to come right back later.)-All combat style: melee, archery, magic. (An archer with no bow or arrows will naturally go melee and vice versa).-always run(never walks)-always walk(never runs) Sandbox options Let me explain. There's several mods that can make a follower wander around or using anything around like a chair, benches and more.I want that to be applicable to NPC's as-well with an option to tick/untick.For example, a beggar shouldn't be seen using a work-bench since they never work. More sandbox option should be added sush as randomly doing the following: -Eat-drink-drunk-dance-singing/playing instrument and much more ... Yes, i know we have various combat mods, immersive citizens and more, but i would only like to have the ability to change NPC's. It's not my type, but the possibility to make a men act like a woman would be possible with a mod like this. Edited November 12, 2016 by stackofbeef Link to comment Share on other sites More sharing options...
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