monshael Posted November 13, 2016 Share Posted November 13, 2016 (edited) So i'm back playing Oblivion, with a "lighter" load order, and i'm looking to spruce up hostile encounters. To do that, i'm trying out two leveled list mods: http://www.nexusmods.com/oblivion/mods/2272/? - better leveled listsandhttp://www.nexusmods.com/oblivion/mods/45534/? - oblivion scaling unclustered I tried both of them, one at a time and together, but no matter which way i pick, i encounter the same bug: My weapon damage gets lowered completely.So in the tutorial area, the Akaviri katana you get from one of the guards shows a value of 3 damage in the base game. However when the wall breaks and the first rat comes in, the damage for all of the weapons gets lowered to 1, except for rusty ones, which get 0.I'm also using the AoG (amulet of greed) mod, which for some reason gives all monsters strong regeneration (i tested it out with the base game, it's from that mod), making it heal faster than i could kill it with 1 damage per hit. Basically, i almost died to the first rat in the tutorial. (Magic kills them just fine.) The two level list mods seem to work without a bashed patch, so i'm guessing i'm building it wrong.Here's Wrye's full mod list/load order (both said mods selected for show) and what's selected in the bashed patch. What did i click wrong? Thank you Active Mod Files: 00 Oblivion.esm 01 SpokCommon.esm 02 Cobl Main.esm [Version 1.74] 03 Horadric Cube.esm 04 Harvest[Containers] - Player Home Add-on.esm 05 Harvest[Containers].esm 06 Unofficial Oblivion Patch.esp [Version 3.5.5] 07 Oblivion Citadel Door Fix.esp 08 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 09 DLCShiveringIsles.esp 0A Unofficial Shivering Isles Patch.esp [Version 1.5.9] 0B DLCBattlehornCastle.esp 0C DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12] 0D DLCThievesDen.esp 0E DLCThievesDen - Unofficial Patch.esp [Version 1.0.15] 0F DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14] 10 DLCMehrunesRazor.esp 11 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7] 12 DLCVileLair.esp 13 DLCVileLair - Unofficial Patch.esp [Version 1.0.11] 14 DLCHorseArmor.esp 15 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9] 16 DLCOrrery.esp 17 DLCOrrery - Unofficial Patch.esp [Version 1.0.7] 18 DLCSpellTomes.esp 19 DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 1A DLCFrostcrag.esp 1B DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10] 1C Knights.esp 1D Knights - Unofficial Patch.esp [Version 1.1.8] 1E AoG Overhaul and Detect Item.esp 1F AoG Patch No Bolt FRDG and SHDG.esp 20 Dude Wheres My Horse.esp 21 SetEssentialActors.esp 22 Oblivion Scaling Unclusterf*#@ed 0.131.1.esp 23 Betterleveledlists.esp 24 MaleBodyReplacerV5.esp 25 Oblivion_Character_Overhaul.esp [Version 2.0] 26 Faregyl.esp [Version 2.0.11] 27 Crowded Roads Advanced.esp [Version 1.3] 28 Cobl Glue.esp [Version 1.73] 29 BrotherhoodRenewed.esp [Version 1.1.2] 2A Frostcrag Village.esp [Version 1.0.7] 2B Animals+_in Cities.esp 2C Hidden Treasures.esp 2D Vergayun.esp [Version 2.0.2] 2E Feldscar.esp [Version 1.0.13] 2F Creature Diversity.esp 30 sr_super_hotkeys.esp [Version 0.54] 31 PikachunoTM Delayed DLC.esp [Version 1..0.1] 32 ATakesAll.esp 33 DuplicateItemSpell.esp 34 hilarity_121.esp 35 Rogue Battlemage Armor.esp 36 Simple Archery.esp 37 Safe Traveling NPC.esp 38 Cobl Si.esp [Version 1.63] 39 Cobl Tweaks - SI.esp 3A 1em_Vilja.esp [Version 4.04] 3B MidasSpells.esp 3C ACharmingTown.esp [Version 1.8] 3D Lone_Wolf_Cottage.esp 3E adTreeHome.esp 3F Monster Gallery Arena.esp 40 Theryon.esp 41 Companion Neeshka.esp 42 Whispered Warning.esp ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] 43 VisiblyUnlimited.esp 44 Reznod_Mannequin.esp 45 Underwater.esp 46 Enhanced Economy.esp [Version 5.4.3] 47 Enhanced Grabbing.esp [Version 0.5] 48 Active_Inventory_Spell_1.2.esp 49 JCN_AV Uncap.esp [Version 1.01] 4A Auto Update Leveled Items And Spells.esp [Version 1.2.5] 4B Harvest [Flora].esp [Version 3.0.0] 4C Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 4D AkaviriBCMifuneSan.esp 4E SRJspiderDaedra.esp 4F PTArtifacts.esp 50 Horadric Cube.esp 51 Septim Mansion.esp 52 Adventurers Guides.esp 53 SneakMultiplier.esp 54 Blademan's New Birthsigns - Addition 1.esp 55 Blademan's New Birthsigns - Addition 3.esp 56 Blademan's New Birthsigns - Addition 2.esp 57 Blademan's New Birthsigns - Part B.esp 58 Blademan's New Birthsigns - Part C.esp 59 Blademan's New Birthsigns - Part E.esp 5A Blademan's New Birthsigns - Part A.esp 5B Blademan's New Birthsigns - Part D.esp 5C UFF & RM Assassin Elite Armor.esp 5D StealthyAbsorbsAndDrains.esp 5E NoDisarmAttackOrBlock.esp 5F No ArenaRainment.esp 60 VictorsSpoils.esp 61 MIK_SummonCompanionRing_v1.0F.esp [Version F] 62 Horadric Cube.gem.swap.esp 63 Horadric Cube.SI.esp 64 Unlimited Wear.esp 65 Enchanting Skill.esp 66 Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 67 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 68 Harvest[Containers] - Player Home Add-on.esp 69 Harvest[Containers] - SI - Ore Respawn.esp 6A Harvest[Containers] - Vanilla - Ore Respawn.esp 6B Bashed Patch, 0.esp http://i.imgur.com/NPMFv1t.png Beyond that, any advice or recommendation for a leveled list mod? Basically, i'm not looking to add too much since it'll crash the game, so a basic mod that just adds variety and surprise to what i encounter in the wilds is enough for me at the moment.I'm using Creature Diversity, but that doesn't get rid of fully decked bandits who are usually richer than the poor sobs they tend to rob... Edited November 13, 2016 by monshael Link to comment Share on other sites More sharing options...
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