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I wanna make custom body textures for Delilah's FCO addon, need help


888mikem888

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Ok, so here's what I'm trying to do. I have the New Vegas Redesigned 3 mod and FCO. I see in Delilah's addon for FCO, she does not have any tattoos from the original mod on her body. I'm trying to figure out how to have her new custom race have these textures, but I'm not having any luck.

 

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If she still uses a type3 based body and her own race, you should be able to change them pretty easily to the originals. Open the plugin in geck, at the top click characters -> race. Select her race, check the box that says female, and iirc one of the tabs should be something like body textures. From there, you should be able to change them to the originals or whatever you want them to be.
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If she still uses a type3 based body and her own race, you should be able to change them pretty easily to the originals. Open the plugin in geck, at the top click characters -> race. Select her race, check the box that says female, and iirc one of the tabs should be something like body textures. From there, you should be able to change them to the originals or whatever you want them to be.

 

Oh dang, well I was doing all of that, except for ticking the female box. However, it's still not working. She just reverts back to her original face instead of using the FCO face.

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You're sure your load order is correct for it? I never used FCO, but general experience would have me thinking it should go:

 

Delilah

FCO

Delilah's FCO patch

Your plugin (if you didn't just do it over her FCO patch)

 

Whichever way you did it, you'll need to make sure that the plugin that you made the changes to loads last.

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You're sure your load order is correct for it? I never used FCO, but general experience would have me thinking it should go:

 

Delilah

FCO

Delilah's FCO patch

Your plugin (if you didn't just do it over her FCO patch)

 

Whichever way you did it, you'll need to make sure that the plugin that you made the changes to loads last.

Hmm, I just set the patch file as the active file. I'll try making an additional esp and see if that works

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