agerweb Posted November 14, 2016 Share Posted November 14, 2016 Recently converted a city mod to SE and some people reported CTD when turning round after fast traveling to marker. I have two virtually identical PCs both with SE loaded and updated; both with the load order USLEEP, LAL and Edoras.esp. One works perfectly the other CTD after arrival, unless the player travels forward sufficiently to get out of the cell. But once turning and reentering the cell a CTD This is sufficiently weird to baffle me. Link to comment Share on other sites More sharing options...
agerweb Posted November 15, 2016 Author Share Posted November 15, 2016 I discovered the difference - The CTD Build was playing with steam online as soon as I switched to offline it worked fine no CTDs. This is even weirder. Link to comment Share on other sites More sharing options...
SydneyB Posted November 15, 2016 Share Posted November 15, 2016 Memory problem, then, Agerweb? Link to comment Share on other sites More sharing options...
agerweb Posted November 15, 2016 Author Share Posted November 15, 2016 I cured my problem by deleting and replacing the map marker (perhaps it was corrupted by SE CK). I await whether it has cured everybody elses. Link to comment Share on other sites More sharing options...
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