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Master Thief Mod Request


Sheogorath2010

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I'm requesting a thief mod that makes robbing places more interesting.

 

In the game a book tells of a master thief who breaks into a mansion to steal the owner's coin collection. (I think the book is called 'A thief of virtue'). What I thought was interesting was that the thief picked a lock with 13 pins (Or somewhere around that number). I'm wondering if it is possible to add a lock with more pins. I know some people hate locks and lockpicking, but I like it. And if this is possible, it would only be a lock for very valuable treasures (Talos Plaza Mansions, Count's Quarters, etc.).

 

If you're an ambitous modder, maybe recreate the whole book to life by adding the castle on an island or in the mountains for the player, and a sidequest to allow us to rob the coin collection. (If you are really interested in doing this, a good way to start the quest would be to have the player read the book. Then get a message saying, "Since the thief left the treasure inside the castle, then it must still be there.")

 

Another thing to add: Allow the thief to instantly pick up books. I mean, not having to read them before picking it up. I find it really time consuming and annoying to rob a book shelf. Also, the thief would only be able to do this in sneak mode. So if you're standing up, not in sneak mode, you can just read the book without picking it up. But while in sneak mode, you will pick it up instantly.

 

Also, allow stolen items to respawn in a house. I'm not sure if they already do respawn, but if they do, then maybe allow all the items stolen from that house to respawn within three days.

 

That's all of my ideas for now. Please consider some of them, and of course, you don't have to do all of them in one mod.

 

:thanks:

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