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Hands..


Wheellug

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I really like this idea, but part of the trouble is most of the animations and the way a lot of the weapons, etc. are set up if you change the size of the hands, you get clipping issues galore. I noticed once playing with the "player.setscale" that when you grow or shrink, your weapons do, too-- so at least everything stays proportional whether you're a Breton or a High Elf.
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