Jump to content

SSE has a serious lighting problem


Glaius

Recommended Posts

Okay, so I now know the problem....

 

Lights dim at night to keep the balance of the lighting.

 

Bethesda sucks, la-de-da-de-da.

 

I installed RLO and enchanced saturation.

 

Apart from the over-sturation, I had my night lights popping, and mostly everything was fine until I noticed one stormy day that the mountains were worse than an an old fashioned film camera negative, and don't even get me started on the clouds...shesh, they were awful, and at one point I was literally running around in the dark at 8 a.m.

 

Seriously, no hyperbole, I could not see a thing at 8 a.m. The reason was because my in-game brightness was set to a few steps above zero, which worked fine until a dark day or rain hit.

In truth I installed saturation to pop colour and lights. Lanterns of Skyrim has no radiant effect until you saturate it.

 

So I threw satuation out the window, because the new lighting makes it suck at times, even though it is excellent at other times, and went back to the washed out colours of base SSE.

 

But I want my dark nights, and I want to allow the game to do what it does, and have dark dungeons and vibrant colours. (I know, I'm asking for a miracle here)

 

In all kindness, I think the Bethesda Weather Dynamic is, well, difficult to mod and it's Bethesda being Bethesda.

 

I then tried RLO and ELE, you know, the NOT COMPATIBLE DUO, and unticked the weather.esp...aha, get what I'm getting at.

 

I need ELE to pop the lights and darken the nights, as ELE does not darken the days.

 

This for me meant that dungeons, day-time, and night-time, all with in game brightness set at default, worked for me, expect when in my Hearthstone house in Falkreth, I have to use Magelight..bleah!

 

Link to comment
Share on other sites

I installed the Cinematic FIlm Looks ENB and removed all lighting mods. Then went to a midnight location for darkness and adjusted the ENB gamma setting until it was just right, checked daytime which was great too. Also installed ELE with it. I think the in game brightness setting is halfway but use the ENB to control it more effectively.

 

Any ENB would do I guess, it's just CFL has the in-game ENB menu activated easily to make in-game changes.

Link to comment
Share on other sites

Ah, yes, ENB 310. My rig is now 5 years old and handling Ultra, but ENB is a push. I could run an ENB by dropping resolution and other options, but what I'm looking for is a balance of night/day/dungeon. The whole lighting of SSE is out of whack as when it gets dark, so does the lighting from torches, braziers and fires.

 

I believe this was an intentional artistic move, that manages to achieve a 100% annoyance rate among anyone who can recognise it.

Link to comment
Share on other sites

Tapioks is making an enbeffect file that works on time of day correction etc. I'd keep an eye out for it. From what I understand, it won't be called or part of "enhanced shaders" mod he previously made.
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...