SkyTaylor21 Posted November 17, 2016 Share Posted November 17, 2016 I just made my first tree mesh in blender using the sapling addon. I've tried to export things from blender before, but I can never manage to do it. I use blender 2.68 and I only used materials, not textures. Would anyone be willing to export this tree mesh from blender and make it useable in the CK. I would greatly appreciate. :) Link to comment Share on other sites More sharing options...
icecreamassassin Posted November 18, 2016 Share Posted November 18, 2016 I'm not aware of any blender version that can export the blend file to NIF other than 2.49b. I think folks model in whatever version they want, then save as an OBJ file and open it up in 2.49b to export as a nif Link to comment Share on other sites More sharing options...
SkyTaylor21 Posted November 18, 2016 Author Share Posted November 18, 2016 I've tried 2.49b but I still couldn't get it figured out and I'm honestly not sure how much space I have on my laptop. I did save the project so the only thing that someone has to do is download my tree and open it in whatever blender they want and export it. I wish I could do it myself but I've tried numerous times and I found a few tutorials but none of them seemed to work either. Link to comment Share on other sites More sharing options...
Kualan Posted November 18, 2016 Share Posted November 18, 2016 Yeah, 2.49b is the only version of Blender that can export into NIF. Hard drive space shouldn't be an issue - a typical tree mesh should be no more than a few 100kb. If your .nif file is considerably larger than that then you'll probably run into optimisation issues anyway. Link to comment Share on other sites More sharing options...
icecreamassassin Posted November 18, 2016 Share Posted November 18, 2016 Well is it giving you an error when you try from V2.49b? Or are you just not seeing an option under export to send it to NIF? If the latter then you don't have the NIF scripts installed. The standard tutorials out there show the standard export settings and those have always worked for me. Is this just a standard static mesh tree or is it animated? Just trying to help you fish rather than give you the fish you know? Link to comment Share on other sites More sharing options...
SkyTaylor21 Posted November 18, 2016 Author Share Posted November 18, 2016 (edited) I installed everything but I couldn't find the proper version of python or whatever the other file was, but I did have the NIF scripts installed. The last time I tried was quite awhile ago and I don't remember if I had an error or not. Also, I used the sapling addon and I used a bunch of tiny rectangular leaves for needles. I think there are 20 leaves per branch and I think there are 50 branches with 30 branches splitting from each one and then a forth level that has 20 branches per branch and there is only 20 leaves per fourth level branch. So, if that makes any sense, would that work in skyrim's engine? This was the tutorial I watched. https://www.youtube.com/watch?v=mGFGuL8bfdI Edited November 18, 2016 by SkyTaylor21 Link to comment Share on other sites More sharing options...
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