AegisRunestone Posted November 18, 2016 Share Posted November 18, 2016 Trying to do some mod editing recently, and I can do anything that uses Skyrim.esm, but anything else (Update, Dawnguard, Dragonborn) crashes. So, I'm going into my silverbolts.esp, which is dependent on Skyrim, Update, and Dawnguard. I get about 87% though loading Update, and then an error pops up saying something about 'strings' (I think 'strings.ccp' or something?) and a choice of "Abort" "Retry" or "Ignore." I've tried both Retry and and Ignore. Then, the normal dialogue where you're supposed to press "Yes to All" pops up, and I press that. And then Windows says "Creation Kit has stopped working." Using Windows 10 Anniversary Edition. I've tried the following:Running CK as AdminRunning CK as Admin AND Win8Running Steam and CK as AdminRunning Steam and CK as Admin AND Win8Running Steam WITHOUT Admin, and CK as Admin No dice. And yes, in order to play one of my Steam games, I normally have to run Steam with admin, but it doesn't cause any other issues. Help? Link to comment Share on other sites More sharing options...
Kualan Posted November 18, 2016 Share Posted November 18, 2016 Sounds like you need to add some lines into an .ini file to let the CK access the DLC files. This is a fairly straightforward process: 1. Go into your Skyrim directory and find SkyrimEditor.ini 2. Scroll down to the [Archive] section 3. Where it says SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, you can add the other DLCs which will look like: SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsa 4. Save and open up the CK.5. You should now be able to access the mod with a Dawnguard dependency. Link to comment Share on other sites More sharing options...
AegisRunestone Posted November 20, 2016 Author Share Posted November 20, 2016 Sounds like you need to add some lines into an .ini file to let the CK access the DLC files. This is a fairly straightforward process: 1. Go into your Skyrim directory and find SkyrimEditor.ini 2. Scroll down to the [Archive] section 3. Where it says SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, you can add the other DLCs which will look like: SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsa 4. Save and open up the CK.5. You should now be able to access the mod with a Dawnguard dependency.You are a life-saver! Thank you! Link to comment Share on other sites More sharing options...
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