gob2 Posted November 19, 2016 Share Posted November 19, 2016 Loot stuff. Can these be done or are these dumb requests? Here's what I want to do:1. Disable looting from most corpses, as in they don't drop their weapons and there is no loot option for each corpse.2. Enable looting for certain npcs or enemy types.3. For the ones I do want to be lootable, I would like them to not drop their weapons and also for their loot pool to be different from whatever they have equipped, much like supermutants don't drop the armor they're wearing. I know that this could more easily be done with just accepting stripping corpses naked and using discipline to not pick up everything, I'm just asking. Sorry for language, I'm not always good at explaining stuff. Link to comment Share on other sites More sharing options...
MasterMagnus Posted November 19, 2016 Share Posted November 19, 2016 The first two would probably be easily scripted. Capture the OnDeath() event, and lock or unlock the corpse based on your coded logic. Although adding this script to everything in the game may be somewhere between tricky and a huge chore. #3 Is most surely a ton of work to set that up on each NPC_ the way you want. But also very possible, just tedious. Link to comment Share on other sites More sharing options...
gob2 Posted November 22, 2016 Author Share Posted November 22, 2016 The first two would probably be easily scripted. Capture the OnDeath() event, and lock or unlock the corpse based on your coded logic. Although adding this script to everything in the game may be somewhere between tricky and a huge chore. #3 Is most surely a ton of work to set that up on each NPC_ the way you want. But also very possible, just tedious.Thank you for the info. Link to comment Share on other sites More sharing options...
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