RedBag Posted November 19, 2016 Share Posted November 19, 2016 I'm making a city mod for Solitude, and when generating LOD with TES5LODGen, the solitude windmill LOD is not generated. The turbine (fan) is visible from far away, evern tho it's the part of the same mesh as the building. But the building disappears when you move far from it. I tried generating LOD with Creation Kit, but it gives me this message: Texture atlas build failed with the following errors:LOD diffuse texture '..\Source\TGATextures\lod\MtnRidge02LOD.tga' and normal texture '..\Source\TGATextures\lod\MtnRidge02LOD_n.tga' are not the same size (but should be) How to circumvent this issue with CK or TES5LODGen? Or is there any other way to get LOD? BTW i think DynDoLOD had the same issue when i tried it a few months back. Link to comment Share on other sites More sharing options...
Aragorn58 Posted November 21, 2016 Share Posted November 21, 2016 I'm making a city mod for Solitude, and when generating LOD with TES5LODGen, the solitude windmill LOD is not generated. The turbine (fan) is visible from far away, evern tho it's the part of the same mesh as the building. But the building disappears when you move far from it. I tried generating LOD with Creation Kit, but it gives me this message: Texture atlas build failed with the following errors:LOD diffuse texture '..\Source\TGATextures\lod\MtnRidge02LOD.tga' and normal texture '..\Source\TGATextures\lod\MtnRidge02LOD_n.tga' are not the same size (but should be) How to circumvent this issue with CK or TES5LODGen? Or is there any other way to get LOD? BTW i think DynDoLOD had the same issue when i tried it a few months back.If you are attempting to generate LOD for an existing Tamreil cells, see This Link to comment Share on other sites More sharing options...
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