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Skyrim - An Idea for a Major Conversion [ Alagaësia ]


MCBM

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What sword is it going to be and final colour? Naegling? bronze/gold colour im guessing.

How many vertexes are the in game swords?

 

Colours can still be changed at any time :) But yeah, i used Naegling as example.

Vanilla steel sword has 330 vertices in it's 3rd person model. 475 vertices in its 1st person model.

Source of the abundant vertices in our models are the hilt and crossguard. (i guess there is such a thing as too much detail :( )

I guess we shouldnt be too much higher than that, but i'm not sure if both me and Anondraco can model with that few vertices...

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Urwy, what do you think of THIS.

NO Subdivision surface used. ~2100 vertexes.

Now it needs epic textures.

 

Just started Mapping the Epic blade :D God it's awesome! :thumbsup:

Just one minor thing though, when in Editing mode it says 2155 Vertices.(just like you said) But when i jump back to Object mode it suddenly says 8690 Vertices! O.o What's up with that?

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Urwy, what do you think of THIS.

NO Subdivision surface used. ~2100 vertexes.

Now it needs epic textures.

 

Just started Mapping the Epic blade :D God it's awesome! :thumbsup:

Just one minor thing though, when in Editing mode it says 2155 Vertices.(just like you said) But when i jump back to Object mode it suddenly says 8690 Vertices! O.o What's up with that?

 

It seems that you have subdivision surface on. don't use it on this model.

 

and it should have 2106 total.. where did you get those 50 extra? did you add them?

 

 

Vanilla steel sword has 330 vertices in it's 3rd person model. 475 vertices in its 1st person model.

 

:blink: Are you sure?

Edited by AnonDraco
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Oh right! Darn it :( seems i still got plenty to learn about Blender :whistling:

Edit: Yes i'm sure ;)

Edited by Urwy
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Yay!

Now all we need to do are all the other blades! :D

 

Edit: Will definitly do that :D and i suppose you meant modelling tutorials? :)

Edited by Urwy
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