Sovereign69 Posted November 21, 2016 Share Posted November 21, 2016 (edited) i used LOOT and NMM but it still crashes... anyone can help me? :/ is this the correct load order? LOOT shows no confict whatsoever so i do not understand... GameMode=Fallout4Fallout4.esm=1DLCRobot.esm=1DLCworkshop01.esm=1DLCCoast.esm=1DLCworkshop02.esm=1DLCworkshop03.esm=1DLCNukaWorld.esm=1Unofficial Fallout 4 Patch.esp=1SettlementKeywords.esm=1Homemaker.esm=1Robot Home Defence.esm=1SpringCleaning.esm=1Scrappable_Commonwealth.esm=1ArmorKeywords.esm=1TrueStormsFO4.esm=1Thematic and Practical.esp=1EthreonMasterPlan.esp=1Snap'n Build.esm=1Local Map Expanded (Zoom-out Ext. plugin).esp=1WaterTowers.esp=1WO-ScarH.esp=1WO-L96.esp=1WO-M82.esp=1cartman1975_warehouse.esp=1TTTTeaser.esp=1The Rebel.esp=1More detailed perk description.esp=1The Dark Wanderer - Lucky Guy Edition.esp=1The Dark Wanderer - Weapon Master Edition.esp=1The Dark Wanderer - Zen Master Edition.esp=1The Dark Wanderer - 60 Minute Man Edition.esp=1MoreCages.esp=1Weapons of Fate.esp=1TracerMod.esp=1Brotherhood of Steel Kit.esp=1CraftableWorkingWaterPipes.esp=1No Fusion Core Drain.esp=1DDP_Bridge_mark1.esp=1AlienAssaultRifle-AWKCR.esp=1DDP_Elevators_mark1.esp=1Rebsy's Greebles 0.6.esp=1DDP_Ramps_mark1.esp=1Ultimate_Crafting_Ranged_Weapons_and_Other.esp=1Ultimate_Crafting_Melee_Weapons.esp=1NorthlandDiggers-Greygarden.esp=1Simple Intersection.esp=1def_inv_scrap_en.esp=1ExoticWorkshopCreatures.esp=1NX Pro - Farm Core.esp=1NX Pro - Harvest Overhaul.esp=1NX Pro - Farm Core - Homemaker.esp=1NX Pro - Farm Core - No Requirements.esp=1OCDispenser.esp=1OCDecorator.esp=1PipBoyShadows.esp=1PowerArmorDelivery.esp=1SoulStormBrew.esp=1PoweredDoorsVanilla.esp=1Prydwen.esp=1brtrn_radpak.esp=1RainofBrassPetals.esp=1RichMerchants.esp=1SC_ExpandedScrapList.esp=1strong_PA.esp=1tumbajamba Advanced Engineering.esp=1strong_PA - tAE - AWKCR.esp=1StabAnim4All.esp=1WastelandDecor.esp=1Scouter_V1.1_by_Ruddy88.esp=1Alpha Site.esp=13DNPC_FO4.esp=1Vault98.esp=1Lakehouse.esp=1Settle-SRR.esp=1Generators 1.1.esp=1ARWCSM - 4 - Modular - Weightless - Aid-Chem-Drink-Food.esp=1NX Pro - Farm Core - Rebalancer 06I & VIS.esp=1AlternateSettlements.esp=1CraftingOverhaulTlTl.esp=1AdvBubbleTurretSet-Real.esp=1AlternateFurniture.esp=1Better Vendor Stalls.esp=1MinutemenPropaganda.esp=1Northland Diggers.esp=1Northland.esp=1TD_DLC01Workshop_Addons.esp=1Homemaker - Greenhouse and Bunker Disabler SKE.esp=1Homemaker - Bunker Disabler SKE.esp=1Homemaker - Greenhouse Disabler SKE.esp=1Homemaker - Streetlights Use Passive Power SKE.esp=1Homemaker - Unlocked Institute Objects SKE.esp=1NPC Spawner.esp=1Armorsmith Extended.esp=1BTInteriors_Project.esp=1CROSS_PlasRail.esp=1FogOut Interiors - All DLC.esp=1FunctionalDisplays-Collectibles.esp=1FunctionalDisplays.esp=1FunctionalDisplays-MISC-VIS-Weightless.esp=1CrimeTown.esp=1PlayerHouseRedone.esp=1RedWave.esp=1Build High - Expanded Settlements.esp=1BostonCommonPlayerHome.esp=1Eli_MarlboroughHouse.esp=1PlayerApartment.esp=1MosesBunker.esp=1GlowingSeaApartment.esp=1MaxwellsWorl.esp=1Gm Goodneighbor Home.esp=1Underhouse_PH.esp=1Trekhut Pods.esp=1Fr4nssonsLightTweaks.esp=1WET.esp=1Lootable_Redcoat_Mannequins.esp=1mercgear.esp=1Containment Shed Settlement.esp=1New Sanct bridge update fixes.esp=1g2m_Workshop_Nexus.esp=1OberRRBridgeFix - FO4EditTEST.esp=1RRShuttersAndDoors.esp=1BostonAirport.esp=1HomeMod.esp=1EnclaveX02.esp=1Rangergearnew.esp=1Binoculars.esp=1Generalofthearmy.esp=1RaiderOverhaul.esp=1WO-G3.esp=1WO-AK47.esp=1WO-G20.esp=1Wasteland Ordnance Merged.esp=1Minutemenoverhaul.esp=1Cannabis Commonwealth.esp=1VatsOverThere_IncreasedVATSRange.esp=1TrueStormsFO4-FarHarbor.esp=1TrueStormsFO4-EarlierSunsets.esp=1TrueStormsFO4-EarlierSunsetsFH.esp=1TheEyesOfBeauty.esp=1Cait.esp=03dscopes.esp=13dscopes-framework.esp=13dscopes-AddToSpawnList - CWMR Compatible.esp=03dscopes-addons.esp=03dscopes-addons-pack2.esp=03dscopes-addons-pack3.esp=03dscopes-FarHarbor.esp=13dscopes-NukaWorld.esp=1SafeTrunkContentsReworked.esp=1RemoveBlur.esp=1Quieter Settlements - Vanilla.esp=1Quieter Settlements - Wasteland Workshop.esp=1Quieter Settlements - Contraptions.esp=1Move (Get Out the Way).esp=1EnhancedGrass_High.esp=1EnhancedGrass_Low.esp=1EnhancedGrass_Med.esp=1Grasslands - Healthy.esp=1Insignificant Object Remover.esp=1MoBettaScrap.esp=1LongerPowerLines3x.esp=1LongerHeadlampLightWithShadows2x.esp=1DD_Khassar_De_Templari_Increased_build.esp=1Faster Terminal Displays (20x).esp=1FAR.esp=1EAMR.esp=1EveryonesBestFriend.esp=1dD-Enhanced Blood Basic.esp=1dD - Limited Blood Decals.esp=1dD - Small Splatter Size.esp=1EasyHacking.esp=1Dynamic Weapon Shadows.esp=1DV-Deadly Vertibirds.esp=1DV-No Levelled Vertibirds.esp=1DarkerNights.esp=1DarkerNights-FogOut.esp=0DarkerNightsDetection.esp=1CTHHostileNPCsAndWeaponDrawn.esp=1Crafting Workbench.esp=1Crafting Workbenches - Ammo.esp=1Crafting Workbenches - Ammo Expanded.esp=1Crafting Workbenches - Ammo Special.esp=1Crafting Workbenches - Automatron DLC.esp=1Crafting Workbenches - Power Armor.esp=1Crafting Workbenches - Pre War and Manufactured.esp=1chem redux.esp=1SlowTime.esp=1WindowBoards.esp=1Wall Oil Lamps.esp=1Siles - Vault Poster - All.esp=1Stackable Brick Wall Foundations.esp=1Test.esp=1BetterJunkFences.esp=1SignsOfTheTimesPosters.esp=1ShootingTarget.esp=1SkjAlert_All_DLC.esp=1Settler's Furniture.esp=1OSHA_Signs.esp=1OCDecoratorDLC.esp=1RRDIA.esp=1Northland Diggers New.esp=1MuseumPaintings.esp=1ProvisionerUniform.esp=1EvilViking13_MinutemenMorale.esp=1LivingInterior.esp=1Friffy_Fixed Rugs.esp=1BetterShackBridges.esp=1CR_OuthouseCollection.esp=1Eli_Gunslinger.esp=1GruffyddsSignsAndPosters.esp=1Graffity2ElectricBoogaloo.esp=1FunctionalDisplays-AID-VIS-Weightless.esp=1FunctionalDisplays-Patch-DLC-ALL-VIS-Weightless.esp=1Flags of the Old World.esp=1AES_Bookcases.esp=1ZerasPaintings.esp=1Eli_PlantPots.esp=1Eli_Crafting Shiz 9000.esp=1VltCageElevator.esp=1CraftableFloorPatches.esp=1BalconySupports.esp=1ArcadeMachine.esp=1CraftableAnimationMarkers.esp=1Siles - Connectable Electricpoles.esp=1Colored Workshop Lights.esp=1CivilDefensePosters.esp=1Cindercraft.esp=1Brighter Wasteland Workshop Lights.esp=1BrighterSettlementLights.esp=1TurretSpotLight-mod-v01.esp=1ConstructionLight_MAXBright_Shadows_Wireless.esp=1BetterStores.esp=1EntrancetoQASmoke.esp=1companion_DogBots.esp=1companion_DogMetal.esp=1WoodenPrefabsExtended.esp=1CWSS Redux.esp=1BS-ExtraCustomProps.esp=1BasementLiving.esp=1BBcache2.esp=1NexusMenu.esp=1Boats.esp=1PipeGalore.esp=1BS-FarHarborExpansion.esp=1AdvSettleTurretSet.esp=1Business Settlements.esp=1SettleObjExpandPack.esp=1SettleObjExpandPack-HM-patch.esp=1 Edited November 21, 2016 by Sovereign69 Link to comment Share on other sites More sharing options...
damanding Posted November 21, 2016 Share Posted November 21, 2016 A couple of things: First, this sectionHomemaker - Greenhouse and Bunker Disabler SKE.esp=1Homemaker - Bunker Disabler SKE.esp=1Homemaker - Greenhouse Disabler SKE.esp=1 Were those esp's selected by a FOMOD installer? I don't use Homemaker so I'm not familiar with all the ins/outs of it but that looks redundant. I would think the top one would make the bottom two unnecessary. Second, maybe I missed it, but it looks like you're NOT using Valdacil's Item Sorting (VIS) mod, however the version of Functional Displays (FD) you installed relies on it. That alone is enough to CTD on startup because you have a mod (FD) that is looking for a master (VIS) that isn't there. I've used the Functional Displays FOMOD and it looks like you installed the mod author's picks version. Try reinstalling FD and manually select the patches you want instead of the mod author's picks version if you choose not to use VIS. Though I can't recommend VIS enough, it's a great mod. There is a slight sorting issue that you'll have with both mods that I can't remember the correct load order off the top of my head and I'm not home to double check. But if two of the esps are in the wrong order, stuff that VIS moves from the junk to the misc category will go back to junk. If you decide to use VIS, I can lookup the correct load order later. Link to comment Share on other sites More sharing options...
Sovereign69 Posted November 21, 2016 Author Share Posted November 21, 2016 (edited) indeed i want! what exactly should i do to correct all of this? dont use Homemaker at all? what do you use in its place? Edited November 21, 2016 by Sovereign69 Link to comment Share on other sites More sharing options...
damanding Posted November 21, 2016 Share Posted November 21, 2016 (edited) Well I'm not positive that the Homemaker esps are in fact redundant since I've never used the mod. Plus, the smart way to troubleshoot is only make one change at a time. So if you want to use Valdacil's Item Sorting mod, install that and then see if that solves your CTD problem. I know that your current FD setup will definitely cause CTD's without VIS, but I'm not positive that your Homemaker install needs to be adjusted. So see if installing VIS/reinstalling FD fixes things first, and if that doesn't solve it, then I would try disabling lines 2-3 out of those three Homemaker esps. I'll be able to check on the correct VIS/FD esp load order and get back to you in roughly about an hour. In the meantime, download and install VIS. Actually now that I think about it, I think it's actually VIS that has the mod author's picks selection in the FOMOD and FD that has a FOMOD selection based on the VIS author picks. So you may possibly end up needing to reinstall FD just to make certain that you picked the right option to support the VIS options that you made. You can even test loading a game with those two installs without knowing the right load order on the files I need to look up. The only thing that will happen in your testing is that certain types of junk will stay junk instead of being named a misc item. As soon as you get the load order fixed, those items will automatically be renamed and it won't harm your saves in anyway. Edited to add:Install VIS first, then reinstall FD since it needs to install based on VIS options. Edited November 21, 2016 by damanding Link to comment Share on other sites More sharing options...
Sovereign69 Posted November 21, 2016 Author Share Posted November 21, 2016 i did that and it still crashes, i disabled the plugins from homemaker and it STILL crashes, i think i wil have to do a fresh instal... i just wanted the best looking fallout 4 possible and then all the building mods i can use at the same time, nothing else Link to comment Share on other sites More sharing options...
damanding Posted November 21, 2016 Share Posted November 21, 2016 OK, I looked again. You'll need patches for Mo Betta Scrap http://www.nexusmods.com/fallout4/mods/11711/? and Chem Redux to work with VIS http://www.nexusmods.com/fallout4/mods/12367. Those aren't the cause of your original CTDs but you'll need them anyway. At this point it's got to be something else I'm missing. Your mod list is fairly long so it's too easy to miss stuff. I think unfortunately I think you may end up having to disable everything and then re-enable no more than a few at a time until you narrow down where your problem is. As for VIS, FD load order, I have ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp loaded after FunctionalDisplays-MISC-VIS-Weightless.esp. Link to comment Share on other sites More sharing options...
Sovereign69 Posted November 21, 2016 Author Share Posted November 21, 2016 so i should deactivate all of my mods and try one for one? Link to comment Share on other sites More sharing options...
damanding Posted November 22, 2016 Share Posted November 22, 2016 Well it'll go faster if you do it several (like 5) at a time, because then if it crashes you only have to disable the last batch and test each one of those. Also keep in mind that mods like Functional Displays, Homemaker, Dark Wanderer, NX Pro, Crafting Workbenches etc. that have multiple esps, you'll need to re-enable ALL of the esps at the same time as well as any other mods they may be dependent on. For example, you'll need to enable Functional Displays, VIS, and the VIS patches I suggested all at once. So you can't re-enable those one at a time anyway. I'm not positive if any of your mods that add items to the settlement workshop use injection scripts, but if they do and your disabling the mod messes up your workshop menu, you can try the universal menu fixer on the files tab of this tutorial: http://www.nexusmods.com/fallout4/mods/12192. Link to comment Share on other sites More sharing options...
Sovereign69 Posted November 22, 2016 Author Share Posted November 22, 2016 i'm such a noob at modding... sorry for asking so much of you but u r realy helping me, i added so many mods and now i get only crashes, i think it woll be much easy to start a fresh instal and make my way up no? baby steps. Link to comment Share on other sites More sharing options...
damanding Posted November 22, 2016 Share Posted November 22, 2016 (edited) You can certainly take that approach. One of the most important things is to read the full description *and* sticky notes in the comments section of every mod you install. Always go to the file tab and verify which file you need to download rather than using the big "Download NMM" button on the front page of the mod, I wish they'd just remove that option altogether as it usually gets beginners into trouble. Unless you're really experienced, it's always best to install one mod, test it, and make sure it works before installing another. It's probably also a good idea to run a smaller mod list for awhile until you see how things play well together. Also, *always* exit completely to desktop before installing a mod. Don't install while in the menu. Just because a save game isn't loaded doesn't mean that the program is in the proper state to install a mod. Good luck! Edited to add one last tip: LOOT doesn't always know the correct load order for certain mods, especially for how to load that mod vs specific other mods. So *always* follow the mod author's suggestions on sort order vs LOOT. If the mod author gives you directions on load order, it's because LOOT doesn't have it correct. Edited November 22, 2016 by damanding Link to comment Share on other sites More sharing options...
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