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DKS-501 Sniper Rifle...Comparison to Vanilla Sniper Rifle?


AncientGamer65

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I have a mod that adds the DKS-501 Sniper Rifle to my game (firing 5.56 ammo), and the numbers on it, meaning, the DPS and Damage, look a little low for my Project Nevada enhanced game to me. I'd like to up the numbers in FNVEdit, but would like to do it FAIRLY...and since I haven't played the games that the DKS was originally introduced in, I have no basis for comparison.

 

Sooooooo...can anyone tell me how the DKS compares to the Vanilla Sniper Rifle so I can make changes appropriately?

 

And just for the sake of saying it, yah, I could just do this myself and call it good, but I'd always feel like I was unfairly spiking the thing, and I'm not interested in doing that...I wanna do this RIGHT, in other words.

 

From my game:

 

DKS: DPS: 74

DAM: 41

 

Vanilla Sniper Rifle: DPS: 109

DAM: 58

 

That "41" on the DKS just seems low to me...unless, my lack of knowledge about the gun is showing and these are proper numbers here, in which case I'll just drop the whole thing. :P I get the 74 DPS, as the DKS IS slower to fire.

 

Am I just underknowledged on the weapon, or is there a need for bumping up the numbers?

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The FNV stats for the basic "Sniper Rifle" are found here. Those for the original DKS-501 are found here. See the category Combat for other components affecting the result, like "damage" and "Weapon spread".

 

DPS is a function of DAM per shot times rate of fire. See this page for the descriptions of related terminology.

 

-Dubious-

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Base DAM of 41 is very high for a weapon that fires 5.56mm. The Marksman Carbine only does 24 and that's a powerful weapon - the All American does 26. I'd say it's already pretty balanced tbh. You have to consider that the 5.56mm is half the value and far more common when compared to the Sniper Rifle's .308 Round.

Edited by PushTheWinButton
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