huntsman2310 Posted December 27, 2011 Share Posted December 27, 2011 So a while ago I decided to take on a request from a forum goer to make a Steel Horned Helmet without the spike, I did the model easy enough. But I have run into problems with the texture. You see deleting a part of a model that already has an UV map warps it. And know I need some help in getting it back to normal. heres a pic of what I've done so far. http://img190.imageshack.us/img190/3086/uvmappingattempt.th.jpg Link to comment Share on other sites More sharing options...
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