karlo23423423 Posted December 27, 2011 Share Posted December 27, 2011 I have a dds. file ready which I edited. How do I put it into the game now? Link to comment Share on other sites More sharing options...
totallyrobot Posted December 31, 2011 Share Posted December 31, 2011 All you need to do now is open the model that you changed the texture for in NifSkope. Select NiTristrips - BSShaderPPLightingProperty - BSShaderTextureSet. This will open Textures (the purple flower) in the Block Details window at the bottom of the NifSkope editor window. Click Textures and it will open into a row of purple flowers. Make sure you dropped your new texture into the corresponding Data-Textures-YourRetexedModelsName folder. Back in NifSkope click on the first flower in the Texture String and select your new texture. If you did more then recolor then you will need a to redo the normal map as well. This info is all a short google search away, especially if you already have .DDS plugins for texture editing. There are a ton of tutorials spread out on the Nexus sites and TESWIKI Link to comment Share on other sites More sharing options...
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