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Unchangeable Resolution


kingtitan

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Hello all. I have a quick problem that I think will be easy to fix. First off, with the computer I have, it is nothing short of a miracle that my computer can run oblivion in the first place. With that being said, my fps has a tendency to slow down entirely too much in some areas. I have been trying to change my resolution to a lower one, as I noticed that for some reason it was set on the highest resolution. I attempted to change it to one lower (I run the game in wide screen, so i changed it to the lowest widescreen resolution). I restarted the game (so it would take effect), but when i restarted it, the resolution had reverted to the old resolution. I have a feeling that this mod may be the reason for my problem (Fake Fullscreen Mode Windowed), but i'm not exactly sure where I need to go to correct this issue. It could be the fault of another mod, but I have a feeling that this is the one (this or Darnified UI). Any help on this would be great!

 

Edit: On reloading the game, I ran into the infamous "black screen on loading" bug... *sigh* not sure what caused it, my game had been running fine earlier! Again, any help would be awesome. I have an Intel HD Graphics card (crappy but nVidia "fix" didn't work). I would like to avoid having to uninstall and reinstall anything, but i'm pretty willing to do whatever it takes to make it work again.

Edited by kingtitan
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If I read the description correctly, it "could" be this mod requires your ingame resolution to be the same as your desktop resolution. In this case there's not much use in trying to change it.

You could try this out though by manually editing the resolution settings in the "oblivion.ini" as described at the end of the description and look what happens. If it really "has" to be the same size, a change of your desktop resolution is unavoidable.

But I'm not using this mod myself, so take any advice I offer with the necessary amount of doubt.

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  On 12/28/2011 at 3:47 AM, DrakeTheDragon said:

If I read the description correctly, it "could" be this mod requires your ingame resolution to be the same as your desktop resolution. In this case there's not much use in trying to change it.

I can tell you right now that this is the problem. Fake fullscreen is exactly as advertised; it's windowed mode with the window borders removed. You need to set your desktop resolution lower, followed by editing the game's ini file to your desired resolution (assuming the mod doesn't automatically adjust the window size), OR run the game's launcher and turn fullscreen back on.

If you try running the game without the mod and it still won't take the setting, it might be that the game's ini is set to read-only. Go right-click it, click Properties and check at the bottom of the window to see if it is; uncheck it ifso.

 

It should be noted, D3D games (such as Oblivion) tend to run somewhat better in fullscreen mode. Unless you really, really have to switch out of the game often, you might see a bit more performance by doing so. Occasional switches out can be done by opening the console and alt-tabbing, it (usually for me anyway) works without freezing or crashing the game.

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Thanks for the suggestions, I will try them out and post my results. Somehow HDR lighting had been turned on, which caused the whole black screen thing. Turned it off and fixed it.

 

I do have a side question though. Does anyone know if light "references" (the gray "bulb" type of ref) cause more slow down than light "fixtures" (candles, chandeliers, ect.)?

 

My assumption is that I will have to edit the .ini and end up running the game in fullscreen to improve performance. I had no idea that running in windowed mode can slow it down so I will certainly try that out.

 

And of course, I firmly believe the weak link to be my awful video card. Not meant to be used to play games, but thank God oblivion at least works!

 

Again thanks for the help and I will put up my results when I have them.

Edited by kingtitan
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Oh, make no mistake, Intel integrated graphics are terrible. It's almost certainly your problem graphics-performance-wise. Now, if you had come in complaining about sticky keyboard keys or laggy/non-playing sound, then I would point at your processor being too slow.

 

With lighting, anything that flickers can (and most likely will on integrated graphics) cause more of a slowdown than a steady light source. As far as I can recall, sourceless/"bulb" lighting never flickers, while flame-based things almost always do.

It's not so much the light itself fluctuating that's the problem, it's the light's effect on the environment; constantly changing brightness and direction mean that shadows and shading on affected surfaces have to be calculated more often, which eats more resources, a problem especially on an already extremely resource-constrained graphics processor.

 

Fortunately, you're not the only one who's ever played Oblivion on underpowered hardware.

No More Flicker was created specifically to help people using older/weaker hardware by removing light flickers.

Other things that can help as well:

My own (misleadingly-named at this point) Combat TLB mod can change various things in combat situations to make the game temporarily run smoothly for much more doable combat.

Annnnd Low-poly grass can help in the overworld (assuming you have grass even turned on).

Those are the only performance-enhancing mods I can think of at the moment, but using a couple or all of them can make the game much more playable.

Edited by Septfox
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