Dukaath Posted November 24, 2016 Share Posted November 24, 2016 So, I was successful at installing the latest version of Convenient Horses to Skyrim SE. You do not need SKSE or SkyUI to use Convenient Horses, unless you wanted the advanced features like bound keys and what-not. You will get a Convenient Horses "power" that you can use to configure everything, as well as get conversation options for your followers. I downloaded (manual) the latest version of Convenient Horses (Convenient Horses v5_0 / Convenient Horses v5_0-14950-5-0.zip) and unpacked it with 7z. I extracted the BSA file into loose files (I still use "BSA extractor for TES 3,4,5 by Cynic v1.2"), which gave me a folder containing a handful of directories: - Convenient Horses_bsa -- interface -- meshes -- scripts -- seq -- sound -- textures I then created a new, empty, Data directory. Moved the ESP and the ReadMe, along with the extracted BSA directories into my new Data directory: - Data -- interface -- meshes -- scripts -- seq -- sound -- textures -- Convenient Horses - ReadMe.txt -- Convenient Horses.esp Then I archived the new Data directory with 7z, and gave it a slightly different name (Convenient Horses v5_0-14950-5-0_SSE_Patched.7z). Fired up Nexus Mod Manager and dragged the new file over, and then installed it to my game. Used LOOT to load sort, afterwards, of course. Then Launched Skyrim SE and loaded up my latest save-game. Once I got in-game, in the upper-left-corner of the screen I could see Convenient Horses doing its thing, adjusting horse factions and what-not - just like it normally does. It takes about a minute for this process to finish, letting you know its progress every few seconds or so. Just wait until it's done before doing anything else. Once it got to 100% and let me know it was done, I went into my Power menu and found the Convenient Horses power, equipped it, and used it. At this point I was presented with a pop-up full of options. Just go through setting up things the way you want. You won't be able to use the "Bound Keys" option, multi-tap will be your _ONLY_ option since we don't have SKSE or SkyUI-MCM yet, but multi-tap works perfectly fine. You'll be able to configure your horse options as well as your follower horse options. You'll also be able to further configure your follower's horse by talking to each of your followers. This step took me a little bit, since there's so many saddle options and armor options. Once that part was done I saved my game with a new name and then hopped on my horse. My followers called their horses and did the same, and we were all off to our first horse-mounted adventure! Been playing about an hour now and no problems what-so-ever. Link to comment Share on other sites More sharing options...
billxsand Posted November 24, 2016 Share Posted November 24, 2016 Today I'm thankful for this post! Thank you!! Link to comment Share on other sites More sharing options...
Jackson504 Posted February 3, 2017 Share Posted February 3, 2017 This is so great, thanks man!! works!!! it works!!! Link to comment Share on other sites More sharing options...
KaHn13 Posted February 4, 2017 Share Posted February 4, 2017 Thank YOU!!!! Link to comment Share on other sites More sharing options...
KnightBlade2 Posted February 27, 2017 Share Posted February 27, 2017 So this HAS been working fine for me with SSE but I'm now encountering a problem. My game freezes every time I approach the Temple of Miraak on Solstheim (Dragonborn DLC). I checked my Papyrus log and a LOT of Convenient Horses errors are showing up. https://dl.dropboxusercontent.com/u/47451115/Papyrus.0.log I'm not sure that CH is causing the problem but with so many errors, so late in the log, it's a good bet. Link to comment Share on other sites More sharing options...
Alisu Posted February 28, 2017 Share Posted February 28, 2017 (edited) That trouble seems to start at this point [02/27/2017 - 12:02:56PM] VM is thawing...[02/27/2017 - 12:02:56PM] error: Cannot call OnGameReload() on a None object, aborting function callstack: [alias Player on quest vvvMarkHomeQuest (A0000D62)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line ?[02/27/2017 - 12:02:56PM] error: Static function GetVersion not found on object skse. Aborting call and returning None Something to do with something that would need skse but it's not around, I wager. Not knowing what you use, but there is also some mentions to camp related stuff. The horse related messages are actually in the start part of the log, looking at the timestamps. The crash an hour or so later. Edit: I'm not saying it can't be the horse mod, just suggesting it would be any mod that's knifed to work regardless the missing of skse which they'd need in oldrim. Edited February 28, 2017 by Alisu Link to comment Share on other sites More sharing options...
mitchalek Posted March 2, 2017 Share Posted March 2, 2017 Please have patience. CH for SSE should come out in april, if everything goes according to plan. Link to comment Share on other sites More sharing options...
Malakaaz Posted March 3, 2017 Share Posted March 3, 2017 Please have patience. CH for SSE should come out in april, if everything goes according to plan.Best. News. Ever. Thanks, mitchalek! Link to comment Share on other sites More sharing options...
strawbqwerty Posted March 4, 2017 Share Posted March 4, 2017 So no horsing around with that mod for a bit then? Link to comment Share on other sites More sharing options...
DarkKingBowser Posted March 14, 2017 Share Posted March 14, 2017 Thank you very much for this information on how to install. I absolutely love this mod! Link to comment Share on other sites More sharing options...
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