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Sanctuary not showing up as a settlement.


JamesIsADeadbeat

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So like the title says, Sanctuary isn't showing up as a settlement. I can't send companions there, I can't send provisioners there and on the map it doesn't display happiness or population.

 

Idk what mods might be causing the issue because none of them (as far as I know.) affect sanctuary. I was just wondering if anyone else had this issue and if so, did you find a workaround or know a mod that caused it?

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So like the title says, Sanctuary isn't showing up as a settlement. I can't send companions there, I can't send provisioners there and on the map it doesn't display happiness or population.

 

Idk what mods might be causing the issue because none of them (as far as I know.) affect sanctuary. I was just wondering if anyone else had this issue and if so, did you find a workaround or know a mod that caused it?

An Obvious conundrum and a perplexing issue ?

Post the load order ,"Not the mods kits installed" , just whats in the plugin.txt file for what ever tool is being used to install the mods.

 

For map markers not to show up, you have a very bad mod installed.

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So like the title says, Sanctuary isn't showing up as a settlement. I can't send companions there, I can't send provisioners there and on the map it doesn't display happiness or population.

 

Idk what mods might be causing the issue because none of them (as far as I know.) affect sanctuary. I was just wondering if anyone else had this issue and if so, did you find a workaround or know a mod that caused it?

An Obvious conundrum and a perplexing issue ?

Post the load order ,"Not the mods kits installed" , just whats in the plugin.txt file for what ever tool is being used to install the mods.

 

For map markers not to show up, you have a very bad mod installed.

 

Well It has a map marker, but it just says sanctuary. It doesn't have the settlement info like "10 settlers 74% happiness" when I hover over it. I can still fast travel to it and it lets me access the workshop to build, assign the original crew to plants etc, but I can't send companions there or send provisioners. It also does not show up in the workshops tab that has all your settlements defense ratings and stuff in it.

 

Load order from LOOT:

0 0 Fallout4.esm
1 1 DLCRobot.esm
2 2 DLCworkshop01.esm
3 3 DLCCoast.esm
4 4 DLCworkshop02.esm
5 5 DLCworkshop03.esm
6 6 DLCNukaWorld.esm
7 7 Unofficial Fallout 4 Patch.esp
8 8 ArmorKeywords.esm
9 9 SettlementKeywords.esm
10 a Homemaker.esm
11 b Arbitration - Resources.esm
12 c AnS Wearable Backpacks and Pouches.esp
13 d PD_VisualReload.esp
14 e ShellRain.esp
15 f QuickEnterFromStand.esp
16 10 QuickExitToStand.esp
17 11 FALLOUT4WT.esp
18 12 More Where That Came From Diamond City.esp
19 13 More Where That Came From - Classic.esp
20 14 DarkerNights.esp
21 15 DarkerNightsDetection.esp
22 16 AlienAssaultRifle.esp
23 17 OA_LootableMaterialsCrates.esp
24 18 Yona_Weapon_DefenseGun.esp
25 19 glowstick.esp
26 1a Armorsmith Extended.esp
27 1b Scrap Everything - Core.esp
28 1c OA_LootableMaterialsCrates_FH.esp
29 1d OA_LootableMaterialsCrates_NW.esp
30 1e Scrap Everything - Far Harbor.esp
31 1f AzarPonytailHairstyles.esp
32 20 3DNPC_FO4.esp
33 21 nvvault1080.esp
34 22 FortSamson.esp
35 23 OA_LootableMaterialsCrates_AT.esp
36 24 DD_Tinas_Cookiepocolypse_merged.esp
37 25 MosesSubmarine.esp
38 26 AlootHomePlate.esp
39 27 Rebuilt_CroupManor.esp
40 28 Underground Railroad.esp
41 29 Raider Children.esp
42 2a Rebuilt_TaffingtonBoathouse.esp
43 2b RedWave.esp
44 2c Fusion Gun.esp
45 2d DOOMGlock.esp
46 2e AA FusionCityRising.esp
47 2f BostonCommonPlayerHome.esp
48 30 GN_Home.esp
49 31 WRVR.esp
50 32 Killable Children.esp
51 33 3DNPC_FO4_DLC.esp
52 34 SettlementCabotHouse.esp
53 35 PlayerApartment.esp
54 36 RecruitableSettlers.esp
55 37 MikeMooresMCAM.esp
56 38 CompanionLauraWITHQUEST.esp
57 39 CambridgeHome.esp
58 3a QuazVehicleOverhaul.esp
59 3b Orphans.esp
60 3c LR_APCTransport.esp
61 3d Lootable_Redcoat_Mannequins.esp
62 3e SpectacleIslandBoat.esp
63 3f AK74_FO4.esp
64 40 SettlementAttacksBeyond.esp
65 41 1918bar.esp
66 42 DOOM1911.esp
67 43 DOOMMAC11.esp
68 44 MKIIGrenadeReplacer.esp
69 45 R91M.esp
70 46 MP153.esp
71 47 QuadBarrelShotgun.esp
72 48 Regent.esp
73 49 StG44.esp
74 4a PipeShotgun.esp
75 4b PipeShotgun-AWKCR.esp
76 4c M2216.esp
77 4d dD-Enhanced Blood Basic.esp
78 4e dD - Small Splatter Size.esp
79 4f UniquePipboy.esp
80 50 AWKCR - Contraptions.esp
81 51 LongerPowerLines3x.esp
82 52 FAR.esp
83 53 1.5xPlayerDamage.esp
84 54 1.5xEnemyDamage.esp
85 55 LegendaryModification.esp
86 56 LegendaryModification2LM.esp
87 57 LegendaryModification2LMAKPatch.esp
88 58 LegendaryModificationMisc.esp
89 59 LegendaryModificationCSA.esp
90 5a LegendaryModificationGroknak.esp
91 5b Lootable_Redcoat_Mannequins_Minutemen_Replacer_USA.esp
92 5c Evil Detective Outfit.esp
93 5d DX Chem I Care Outfit.esp
94 5e Eli_Steampunk Gunslinger.esp
95 5f Personal Jetpack.esp
96 60 CBBE.esp
97 61 CBBE Furry Undergarments Fix.esp
98 62 Movable Power Armor.esp
99 63 BioshockInspiredPowerArmor.esp
100 64 LoreFriendlySurvivalChems.esp
101 65 ManufacturingExtended.esp
102 66 OWR_CraftableDecor.esp
103 67 OWR_CraftableDecor_CW.esp
104 68 OWR_CraftableDecor_SKPatch.esp
105 69 Locksmith.esp
106 6a MiscHairstyle.esp
107 6b Wintermute.esp
108 6c Ada2Human.esp
109 6d Dogmeat behavior reflagged.esp
110 6e KSHairdos.esp
111 6f DX_Harley_Quinn_Outfit.esp
112 70 K9TacticalHarness.esp
113 71 Armormsith All DLCs Patch.esp
114 72 AWKCR - Automatron.esp
115 73 Gunsmith Extended.esp
116 74 SniperDamage.esp
117 75 MinigunDamage.esp
118 76 AWKCR - Far Harbor.esp
119 77 AWKCR - Nuka World.esp
120 78 AWKCR - Vault-Tec.esp
121 79 Tec-9.esp
122 7a LeverActionExtendedAmmo.esp
123 7b Lever Action Shotgun.esp
124 7c 3dscopes.esp
125 7d 3dscopes-AddToSpawnList.esp
126 7e 3dscopes-framework.esp
127 7f 3dscopes-m2216addon.esp
128 80 3dscopes-r91maddon.esp
3dscopes-G20addon.esp
129 81 3dscopes-FarHarbor.esp
130 82 3dscopes-NukaWorld.esp
131 83 el_precursorsuit.esp
132 84 IncreasedSettlerPopulation50.esp
133 85 DiverseChildren.esp
134 86 SettlementAttacksBeyondFH.esp
135 87 CleanSettlement Homemaker Greenhouses.esp
136 88 EFF.esp
137 89 Companion Fall Damage Immunity.esp
138 8a OCDispenser.esp
139 8b SCAR-L.esp
140 8c CleanPoweredDoors.esp
141 8d AdvBubbleTurretSet-RealNP.esp
142 8e Homemaker - Streetlights Use Passive Power.esp
143 8f ExoticHarvestables.esp
144 90 AlternateSettlements.esp
145 91 OCDecorator.esp
146 92 OCD FarHarborDLC.esp
147 93 TimeScale 10 to 1.esp
148 94 LongRangeBulletHoles.esp
149 95 SlowTime.esp
150 96 Smoke-able Cigars.esp
151 97 SignsOfTheTimesPosters.esp
152 98 P220.esp
153 99 Ppsh 41.esp
154 9a ASVektor.esp
155 9b M4A1.esp
156 9c M4A1 - AWKCR.esp
157 9d USP 45.esp
3dscopes-uspaddon.esp
158 9e AN94.esp
159 9f ReallyGhoulish(DLC).esp
160 a0 fn five-seven v3.0.esp
161 a1 SurvivalOptions.esp
162 a2 Quick Save.esp
163 a3 console.esp
164 a4 CapsStashPlus.esp
165 a5 MMsLaserRCW.esp
166 a6 LightsaberMod.esp
167 a7 chem redux.esp
168 a8 TNR Shoulder Lamp.esp
169 a9 TNR Shoulder Lamp - Settings.esp
170 aa TNR Shoulder Lamp - Alternate Slot.esp
171 ab CageArmor Helmet Standalone.esp
172 ac Arbitration - Button Lowered Weapons.esp
173 ad Spare Railroad as Institute.esp
174 ae YogHarleyBat.esp
175 af QuickTrade.esp
176 b0 Scrap Everything - Nuka World.esp
177 b1 HN66-SiriusArmor.esp
178 b2 AsharaFO4Steampunk.esp
179 b3 Toxic Raider Armour.esp
180 b4 Killable Children - Far Harbor.esp
181 b5 Motoko Hair.esp
182 b6 GITS_suit_by_OniNigma.esp
183 b7 slootyVaultSuit.esp
184 b8 KC-DC.esp
185 b9 DX Commonwealth Shorts.esp
186 ba DX Vault Girl Shorts.esp
187 bb Headcrab_Bunny.esp
188 bc CROSS_Jetpack.esp
189 bd Goggles on Forehead.esp
190 be Conquest.esp
191 bf CorvalhoWidowShotgun.esp
192 c0 Mercenary.esp
193 c1 GrenadeExpansionPack.esp
194 c2 GrenadeExpansionPackAWKCRPatch.esp
195 c3 ellen.esp
196 c4 mk14.esp
197 c5 MakeYourOwnSynths.esp
198 c6 Rangergearnew.esp
199 c7 M2045MagnumRevolverRifle.esp
200 c8 mk14-awkcr.esp
201 c9 AsukaClothOfficer.esp
202 ca DelyteOutfits.esp
203 cb SkyrimInspiredPowerArmor.esp
204 cc P99.esp
205 cd Makeshift-Anti Materiel Rifle.esp
206 ce ClassicSniper.esp
207 cf THBrows.esp
208 d0 LovingPiper.esp
209 d1 CompVex.esp
210 d2 Lucille.esp
211 d3 AtomicRadio.esp
212 d4 el_AgentOutfit.esp
213 d5 China Dress AE.esp
214 d6 MonnoBikini_Vanilla.esp
215 d7 cartman1975_warehouse.esp
216 d8 dinoshelf.esp
217 d9 dinoshelf_extra_ammo.esp
218 da LovingCurie-ShadowSynthesis.esp
219 db MacCready.esp
220 dc rfortaleza2.esp
221 dd rfortaleza2_AE.esp
rfortaleza2-mk1.esp
rfortaleza2-mk2.esp
rfortaleza2-mk3.esp
rfortaleza2-mk4.esp
rfortaleza2-mk6.esp
rfortaleza2-pauldron.esp
rfortaleza2-wetsuit1.esp
rfortaleza2-mk5.esp
222 de rpampas.esp
223 df CROSS_Swimsuit.esp
224 e0 CTHHostileNPCsSneakingAndOrWeaponDrawn.esp
225 e1 NeutralVertibirds.esp
226 e2 UncappedSettlementSurplus.esp
227 e3 More Durable Power Armor - 75%.esp
228 e4 DV-No Levelled Vertibirds.esp
229 e5 DV-Vertibird Explosive Minigun.esp
230 e6 DV-Very Durable Vertibirds.esp
Damage modifier.esp
231 e7 HillsofCorpses.esp
232 e8 CraftablePAFrame.esp
233 e9 OctaviusSentibar_Labels.esp
234 ea SkipHSH1_6.esp
235 eb FusionCoreRefueler.esp
236 ec LovingCait.esp
237 ed Automag.esp
238 ee AkaWaterWorld.esp
239 ef CrudeBlowback.esp
240 f0 CrudeBlowback - AWKCR.esp
241 f1 DOOMDesertEagle.esp
242 f2 OWR.esp
243 f3 SSEX.esp
244 f4 SalvageBeacons.esp
245 f5 SMH.esp
246 f6 SkjAlert_All_DLC.esp
247 f7 BetterSettlers.esp
248 f8 BetterSettlersNoLollygagging.esp
249 f9 BetterSettlersCleanFacePack.esp
250 fa BetterSettlersMortalPack.esp
251 fb BetterSettlersFarHarborPatchMortal.esp
252 fc SettlersRename.esp
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make a in game screen shot of the menu items in question, if there are more things in tabs, screen shoot those too.

 

Only other way is to make a planned execution test period, back up all your current saved games elsewhere.

"disable" not uninstall all mods, run game, get past the nag screen and check these conditions...DO not move out of that cell nor save the game, just test and see

if the problem is gone or not.

 

if so..enable 1 mod from the top at a time and repeat. Do this untill this issue , this exact issue shows up. exit and disable that mod, enable the one bellow it and repeat.

 

you do this even though your over the limit, your not crashing out so that means it's ok and you can continue.

 

all this does is locate where the problem is coming from.

 

I can tell you this, the mod that alters the problem may in fact not be the problem at all, but rather in combination with another caused the issue.

 

once you have something "tangible" to work with, you can determine whats all involved, but you have to start somewhere and this is how it's done.

 

The data is being "masked" do to a conflict some place. this is how you find it.

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