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Companion command rework


divyanthj

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Let's face it. The so called companion "command" is absolutely pathetic. It added one new feature (i.e telling them exactly what to do) and removed the rest of the features that mattered.

 

I honestly think Fallout New Vegas had the best companion management system. Add the "idle companions mod" and "unlimited companions", you could run your own private army.

 

 

Even if all this is not possible, at least a modder can do this: Prevent a companion from aborting his/her last order when you press 'tab'. Otherwise, "I" can't do anything (cannot interact with world) when I'm ordering my companion. It would be nice if my companion and I could do things simultaneously...like gathering ore inside a mine (division of labor).

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