tarjik019 Posted November 25, 2016 Share Posted November 25, 2016 Hello, this is my first post to the forum. I have a bit of experience with the CreationKit but I have little experience with Papyrus so a little help would be appreciated. So I have a dragon that I want to spawn only when the player is finished talking to a character. I have attached a script titled, "dragonmove" to the dragon object and then use the following script commands .And when I check to see if the Dragon has spawned before the player is even able to start the quest itself, it is moving around quite freely. At first, I had ended up using Event onAction(ObjectReference gnosBookdragon) gnosBookDragon.Disable() ENDEVENT But that didn't work either. So either I had absolutely no idea what I'm doing or I'm doing something horrendously wrong. Either case, I'd like someone to point me in the right direction. If there's a wall, go around it so I definitely don't mind if there's an alternative option to this. So far, after doing the tutorial thingy on the Creation Kit's wiki (which has been a double-edged sword 'cause some links are dead but generally is useful), I've been using https://www.creationkit.com/index.php?title=Category:Papyrus to examine the functions and events that I could use for this issue but I just don't know what I should use. Link to comment Share on other sites More sharing options...
NexusComa Posted November 26, 2016 Share Posted November 26, 2016 you would need to enable() it Link to comment Share on other sites More sharing options...
tarjik019 Posted November 26, 2016 Author Share Posted November 26, 2016 I have enable() in the script for the person who will spawn the dragon but I'm wondering why the script in the dragon object isn't working. Supposedly, the dragon shouldn't be roaming free before I talk to the NPC.(NPC Who Enables Dragon) Link to comment Share on other sites More sharing options...
NexusComa Posted November 27, 2016 Share Posted November 27, 2016 try this Event OnInit() Self.Disable()EndEvent Link to comment Share on other sites More sharing options...
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