Nazo365 Posted December 28, 2011 Share Posted December 28, 2011 (edited) Ok i got this sword I'm modeling in 3ds Max and i just finished it and put the symmetry modifier on it and started to go in and smooth out the rough stuff... only problem is its smoothing out my Hard edges to (Picture 1) Picture 2 is what my model looks like without the smoothing on. Is there anyone who could help me out with this... I've been working on smoothing this thing for over 2 hours now and i just can't get the result i want. =( I have Smoothing groups checked witch works for some of the hard edges but idk why it just stops half way on that section above the eye. Its literally the only place this happens, and I've pretty much tried every possible combination about the right one apparently, so if anyone has a solution i would much appreciate it. Picture 1http://img607.imageshack.us/img607/1558/smoothed.jpg Picture 2http://img249.imageshack.us/img249/2396/withoutsmooth.jpg Edited December 28, 2011 by Nazo365 Link to comment Share on other sites More sharing options...
Nazo365 Posted December 28, 2011 Author Share Posted December 28, 2011 Well apparently 3ds Max doesn't like me using an extrude from a side of a box to mode the Spike protruding out from the center so i had to make a new box model for this spike and long behold all problems salved... sadly took a bit of effort to redo this peace separate from the model but w/e got it looking the way i wanted so time well spent i guess. Finished Nord Sword... Time for the Texturing http://img710.imageshack.us/img710/7744/sword5n.jpg Front Viewhttp://img855.imageshack.us/img855/1129/sword6.jpg Concept Art drawn by mehttp://img847.imageshack.us/img847/7130/nordsword.jpg Link to comment Share on other sites More sharing options...
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