divyanthj Posted December 28, 2011 Share Posted December 28, 2011 First. We are forced to improve our skills and level-up, just so that we get some perks that are almost essential (seriously, crafting dwarven armor is not a perk. It's a necessity). Second. Levelling becomes disproportionately slower. You can reach level 30 at the blink of an eye. Past this point, it's really hard to improve your skills and levels. Therefore, "character development" literally halts once you reach a certain level. You are forcefully set in your ways, and you cannot really do anything else (who wants to learn destruction when you are already a master archer). Although this is realistic to a great extent, people in real life always want to learn doing new things with the skills they already have. For example, a guitarist wants to play new songs that are within his skill-level. A programmer too wants to learn new languages before he goes ahead to get a masters' degree. Similarly, a level 30 alchemist too should be able to learn new things, like crafting stronger poisons. Third. I am aware of the dragon-souls-to-perk mod. Although it's quite useful, I don't find it lore-friendly. I understand that this mod was made with script-dragon and that limited tooling Bethesda has provided us with so far (much appreciated for all that effort, dear modder). But it would be nice if there was some object in the game world, or an NPC with which you can interact and 'earn' more perk points. Link to comment Share on other sites More sharing options...
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