Fhloxis Posted November 25, 2016 Share Posted November 25, 2016 So what I'm trying to do is make dynamic rewards based on how many jobs have been done. I've done everything I need to, except a script which changes the value of the globals I've created from 100 (chance none for the leveled item) to 0 when I reach a certain number of completed jobs. If someone knows how to do this, it would be grealty appreciated. By the way, the number of jobs I want done before another reward is added are 5, 10, 11, 13, 15, 17, 20 and 25. Link to comment Share on other sites More sharing options...
Masterofnet Posted November 26, 2016 Share Posted November 26, 2016 You need to have a close look at those quest, see how they are being counted and how functions are being activated. They are counted now in order to advance the quest lime. I suspect you will need to add your own script to the side quests and count them yourself. You will also need to create a quest to perform those functions. Study the Thieves Guild quest line thoroughly before attempting to mod it. Link to comment Share on other sites More sharing options...
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