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Mining Emporium


PsxMeUP

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Would be cool if mining was expanded. A lot could still be done with it. There's already a couple of mods that increase the amount you can harvest, from 3 ores per mining session to 27 (3 ores x9 swings), but it would be cool if some day you could buy pickaxes that modify how much you mine. Pickaxe effectiveness could be split into 2 variables: amount of swings per session and amount of ore mined per swing(s). Another feature could be the amount of gems found. I wouldn't mind having a separate potion you could use on pickaxes (kinda like poison but in this case it would be something else, like acid for example), that increases the amount of gems you harvest per session. You could also create enchanted jewelery that increases the amount of flawless gems found. And maybe clothes that speed up the mining animation and maps that show the locations of ore veins and mines? All this gear could be sold at a mining emporium (maybe in Dawnstar?). Me wants this for next xmas plz... :tongue:
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I like the idea of better/more ways to expand on getting better at mining. Perhaps your yield per node can correlate to your smithing skill or something?

 

A mining skill would definitely replace all those things in a neat package, but buying stuff kinda becomes pointless after a certain point in the game, as it did in Oblivion. Always had a fondness for buying gear.

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