HomicidalGrouse Posted November 26, 2016 Share Posted November 26, 2016 So what is the best way to replace all of a certain enemy while keeping the mod as compatible as possible? For instance, if I wanted to replace all of the Super Mutant Suiciders in the game with Glowing Radroaches... but I don't want to edit or otherwise remove the Super Mutant Suiciders just in case someone uses them for some specific purpose in the future... how would I go about doing that? Would I have to edit leveled lists or NPC spawners or what? Is there some way of doing it that isn't extremely tedious? Link to comment Share on other sites More sharing options...
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