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Script compilation error when any mod is enabled


dex3r

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Hi! I love Witcher 3 and every aspect of it. However in NG+ there is a problem with trading. After visiting few points of intrests in Velen, I have inventory full (230) of swords with average price about 400. However, blacksmiths in Novigrad and Oxenfurt have at most 1k... This leads to my stash beeing so laggy to open, that I had to do something about it. Some mod seems to be the only way.

 

TL;DR

 

For Witcher 1.31 with both DLCs installed via GOG, when any mod is installed through NMM v. 0.63.9 I got the following script compilation errors.

Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(10): Class 'CBTTaskMaintainSpeed' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(74): Class 'CBTTaskMaintainSpeedDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(4): Class 'CBTCondIsMan' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(15): Class 'CBTCondIsManDef' already defined.

The mods I have tried: "More Money For Traders" and "TradeMan for patch 1.31".

 

Any ideas how to fix this?

Edited by dex3r
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