ShogunSorrow Posted November 26, 2016 Share Posted November 26, 2016 This isn't a game breaking issue but more of a general question of the odd behaviors of the NPCs. I fiddled around with factions in the settings so if I use this mod to enthrall someone, they are mine and I longer exist in their factions they were in while alive. So I start dabbling around and infecting bandit chiefs and having them kill each other like the sadist I am but when it came to a daedric quest it all started to spark my curiosity. So I kill Logralf, get my my mace, quest fine and dandy. But that wasn't enough for me, I wanted Logralf to serve Molag Bal as a child of the night, as Lore-wise he should have been made as one to serve Molag Bal in my opinion. What better way to deface his rival then to corrupt him? So I done the deed, he rose, but he would not serve me as a follower. I didn't get heartbroken over not getting a level 12 old man, what was odd is the fact that he got up and left. So I stalked him as he left the abandoned house and odd enough he went to the Warrens and just stared at a novice locked door. I popped it open for him and he walks in and stands there with his arms crossed. Does the mod add NPC behaviors for risen vampires? Does Logralf have a hidden schedule USEP didn't take time to look at by raising him via console? I'm curious and want to know. Wall of Text Haters: Does Better Vampires and Better Vampires NPCs modifications add schedules or new behaviors to the undead? Link to comment Share on other sites More sharing options...
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