Aasmund1986 Posted November 29, 2016 Share Posted November 29, 2016 Hello, NMM wont update the mods. When I install a update from a mod, I uninstall the current version and downloading the updated version. I tried both manually and via NMM, but it still reads the outdated version of the mod. What do I miss? Heres my loadorder: Link to comment Share on other sites More sharing options...
thestigma Posted November 29, 2016 Share Posted November 29, 2016 (edited) Usually then NMM or mod organizer reports an outdated mod it is because the author did not mark the file versions well.This is very common - so in short, you should trust yourself more than what NMM says. NMM will blindly trust whatever version number the filepackage had and compare it with the highest number and warn you whenever they don't match. For example, optional files often often don't get their version number updated becaue they haven't changed - so the author didn't bother reuploading.Generally the more seperate packages a given mod has the more frequently you get these warnings - it is the fault of the mod authors being sloppy, or not quite understanding the technicalities of how NMM checks the versions.Very frequently you are actually running the latest files but NMM will report it wrongly because they haven't been marked correctly. If in doubt - just go to the download page for the mod and check the version manually. Each package will have a version number somewhere on the right-hand side. Unless ALL packages you install have the latest version NMM will complain - but that doesn't necessarily mean that anything is wrong - and you should always follower the authors instructions over NMMs warnings. Although, if you KNOW that you had an old version and you are SURE you actually removed that in favor of a different version and it still displays wrong then that may be another issue than what I am assuming to be the case. in my own loadorder I have dozens of version warnings despite only using the latest versions of all mods I install so ... take those warnings with a grain of salt :smile:-Stigma PS: Dat loadorder man hahaha, smurfrape and lube and schlongs *ROFL*. I'm not judging, whatever floats your boat man. Just be sure that you actually intended to share that with everyone :smile: Edited November 29, 2016 by thestigma Link to comment Share on other sites More sharing options...
Aasmund1986 Posted November 29, 2016 Author Share Posted November 29, 2016 I know, I just wanted to try out that stuff and see whats its all about :tongue: No, Im not this kind of guy really just wanted to test it out as this was intend to be a "full-out-animated with every animation mods that is possible" run. Reason for sharing was that maybe someone could point out something that could be wrong. So Im using the lastest version, even if NMM says its not the lastest, when I install the update for a mod? Link to comment Share on other sites More sharing options...
thestigma Posted November 30, 2016 Share Posted November 30, 2016 I know, I just wanted to try out that stuff and see whats its all about :tongue: No, Im not this kind of guy really just wanted to test it out as this was intend to be a "full-out-animated with every animation mods that is possible" run. Reason for sharing was that maybe someone could point out something that could be wrong. So Im using the lastest version, even if NMM says its not the lastest, when I install the update for a mod? I can't say for 100% certain that that is the case.I am just saying that that's the most likely case - because as I said, basically everyone who does modding will at some point look at their MO or NMM and go "hey, why are 20% of my mods out of date when I installed most of them yesterday?" Go visit the modpage manually and actually check the version-number of that update that it attempts to install. I've seen instances where files carrying the "latest version" number don't even exist on the page - and I'm sure that in such cases NMM will just freak the f*#@ out. Whatever version number NMM reports on the installed file-package should be accurate BUT that's probably not always the same as the "latest version" number. I can't tell you more about the details of how automatic updates are handled because I always handle upgrades and changes manually. I would never trust an installation to automatics except for the simplest possible one-click installs with no options and no patches. If you tell me a specific mod that acts like this (and tell me what version you are on now, as well as what version it is trying to update to) then I can probably say for sure if this is the problem or not. -Stigma Link to comment Share on other sites More sharing options...
Aasmund1986 Posted November 30, 2016 Author Share Posted November 30, 2016 It was the enhanced lightning mod for the Natural Realismn ENB. It didnt show that it was updated, when I installed the lastest version. Link to comment Share on other sites More sharing options...
thestigma Posted November 30, 2016 Share Posted November 30, 2016 It was the enhanced lightning mod for the Natural Realismn ENB. It didnt show that it was updated, when I installed the lastest version.You have to be more specific. I don't see a file package under that specific name on the natural realism ENB page and there are too many links to optional addon mods for me to guess. Preferably link directly to the relevant modpage and use the exact name if you want me to look at it for you - but alll I really intend to check is the version numbers as I described above. -Stigma Link to comment Share on other sites More sharing options...
Aasmund1986 Posted November 30, 2016 Author Share Posted November 30, 2016 Ah, sorry, here it is :smile: http://www.nexusmods.com/skyrim/mods/64152/?And it was not Enhanced ligtning, but Natural lightning collection for ENBs: http://www.nexusmods.com/skyrim/mods/50065/? These mods didnt showed the lastest version in NMM, even if I knew I deleted the version I had and installed the lastest. So it must be something in NMM end. Link to comment Share on other sites More sharing options...
thestigma Posted November 30, 2016 Share Posted November 30, 2016 Ok so if I understand correctly it is the filepackage "NLA V.2.0" we are talking about? This package does not have an automatic installer, so I don't think NMM can handle it. This is a bit of an exception in any case - this is an ENB preset and not technically a mod. It's file are supposed to go in your primary Skyrim folder - not in Skyrim/data/ where all normal mods go.ENB is a effect-wrapper for the game rather than a mod in the traditional sense - it is one of the few types of "mods" (not really a mod) that you have to handle differently from everything else.ENB presets should be installed manually, and that's probably why it hasn't been packaged as an automatic installer. If NMM is trying to install this then I can only assume that it is getting confused and trying to install the only automatic installer it can find on that page - which is just an extra optional collection of bark textures (marked with version 1.0 rather than 2.0, which could be why it later complains about version being wrong). Is this making sense based on what you expeience? If you need some advice on how to install an ENB properly just let me know. It's not complicated - but read the instructions for it first. (you should do this for anything you install really) Be aware that both these you are linked are ENB presets. Unlike mods you can't run 2 ENBs at the same time, so be aware of that. From skimming this I see that NLA has a plugin-file (a mod) that is used alongside the ENB, and that plugin can apparently be used with other ENB presets. So essentially you will have to combine the ENB preset of natural realism with only the plugin for NLA. Some manual installation and moving of files will be inevitable here given how this is packaged - it is probably explained in detail on the natural realism page. I don't know how much experience you have in this and if I am confusing you terribly now with these terms. It's not complicated once you understand the basics of how this fits together. If you can't make heads or tails of it I will read the descriptions a bit more thoroughly and give you a step-by-step of what files to move where. -Stigma Link to comment Share on other sites More sharing options...
Aasmund1986 Posted December 1, 2016 Author Share Posted December 1, 2016 My "experience" with modding is: Downloading mod with NMM > Dont work? > Trying manually > Still dont work? > Checking loadorder with BOSS and conflicts with LOOT > Works. I have some experience with ENBs, but I have to use the Injector version, because the wrapper dosent like my laptop graphic card, only desktop graphic card. Atleast I think thats the problem why it crashes after finishing loading a savegame. And I know I have installed the ENB files and preset correctly and did the troubleshooting. So there you have my experience :) Ok so if I understand correctly it is the filepackage "NLA V.2.0" we are talking about?-Exatcly yes-If NMM is trying to install this then I can only assume that it is getting confused and trying to install the only automatic installer it can find on that page - which is just an extra optional collection of bark textures (marked with version 1.0 rather than 2.0, which could be why it later complains about version being wrong). Is this making sense based on what you expeience? -Also correct- Link to comment Share on other sites More sharing options...
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