cocoguapo Posted November 29, 2016 Share Posted November 29, 2016 (edited) Hi, I'm here because I have an Idea that I wanted to happen so I tried out making a witcher 3 mod by watching a mod guide like uncooking but then when I did this I got a lot of errors and I felt discouraged by it and scared of what would happen since I'm inexperienced when it comes to making mods. My idea would be to do a slight change on the skills, well, to be exact I want to change the Geralt to be from school of the wolf to School of the bear and that would be lore breaking by a lot, I also have a slight overhaul on the Core abilities like this. Bear Defensive Techniques Hardy Constitution (0/3) - Unlocked at points invested in the Combat Tree 1/2/3 Skill points - Increases maximum health by 500/1000/1500 and increases vitality regeneration by 3/6/9 per second. Armor Mastery (0/3) Unlocked at 6 points invested in the Combat Tree. (0/3) -Unlocked at 6 Skill points invested in the Combat Tree 1 Skill point - Using Medium Armor gives you the benefit of extra Stamina regeneration like when you are using Light armor but would still be considered medium armor(No Levity). 2 Skill points -No Stamina penalty in using Heavy Armor but would still be considered heavy armor(Not Balance). 3 Skill points-Using Heavy armor gives you the benefit of extra Stamina regeneration like when you are using Light armor but would still be considered heavy armor(No Levity). Inhuman Regeneration (0/3) - Unlocked at 20 Skill points invested in the Combat Tree When Your hp reaches 20/30/40% your hp regeneration is increased by 50/100/150 per second for a duration of 7 seconds, skill cooldown of 180 seconds, consumes 1 adrenaline point. Numb Fighter (0/1) unlocked at 28 Skill points invested in the Combat Tree Each full adrenaline bar reduces your damage taken from all sources by 3%. Now on to the Battle Trance Core skill set Bear Battle Trance Unrelenting (0/3) Each successful Strong attack hit gives 10/20/30% faster adrenaline point generation. Bloodlust (0/3) - Unlocked at 6 points invested in the combat skill tree When health reaches 20/30/40% of maximum health, damage increases by 30%/40%/50%. Adrenaline Junkie (0-2) - Unlocked at 20 Points invested in the combat skill tree 1/2 Skill Points - Geralt gains 1/2 extra adrenaline bars for each skill point invested in Adrenaline Junkie. Berserker Fury - (0/3) Unlocked at 28 points invested in the combat skill tree 1/2/3 Skill points - Increases damage received by 200/150/100% while increases damage by 150/175/200%, duration is based on the adrenaline bars, each full adrenaline bar gives 2 seconds, Berserker Fury ends when all adrenaline bars are depleted. I would really appreciate if someone would help me make a mod by teaching me or would make this instead. I would gladly help if anyone is interested in making the mod but I would need to be taught :D. Edited November 29, 2016 by cocoguapo Link to comment Share on other sites More sharing options...
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