TheTokenGeek Posted November 29, 2016 Share Posted November 29, 2016 We're back again with another "Staff Picks", the regular feature where we will spotlight some of the amazing work that can be found on Nexus Mods. These mods may be old or new, popular or unknown, serious or silly - anything goes! Just remember that there are other mods on the site that may do roughly the same thing, so keep your eyes peeled and understand that these are just our own personal picks. That said, hopefully you'll find something you may not have seen before and who knows, maybe we'll even learn a little about each other along the way. ;) We'd love to hear some of your mod picks, it's great to find something we haven't tried before and give it a whirl. If you have some ideas drop us an email at the address listed at the bottom of this post and we'll look to get it into a future article. BlindJudgeGame: Borderlands 1&2Mod: Borderlands Ultimate Mod Author: CrunchyCat1Borderlands is a series that brings back some very fond memories for me. The cell shading was a stroke of genius and gave the game real character and an unmistakable look that was one of the big reasons attributed to its success, team play and that incredible loot also increased the allure and longevity of the title. I played co-op for many hours with friends of mine and it gave me a permanent smile each and every time I played it. Both Borderlands 1 and 2 had a story that was interesting to follow, comedic, full of funny and well thought out NPCs and just kept you and your team engrossed from start to end. I have the 'Pre-Sequel', but am yet to play it, though that is now most certainly on my list. This ‘Borderlands Ultimate Mod’ does a few things to minimise distractions in the game, firstly it removes the annoying start-up logos (a pet peeve) allowing you to jump straight into the game. It also opens up a few console commands to allow you to play in third-person mode, play with the hud switched off (though picking up items doesn’t really work this way) and a lot more. TerrorFox1234Game: Dark Souls Mod: Dark Souls Flora Overhaul Author: VurtAs much as I had fun with DS2 and DS3, there was something fresh and new about the first that absolutely captivated me. Perhaps I’m wearing nostalgia tinted glasses, but there is something about DS1 that its successors just didn’t capture in the same way. That being said, when going back to Lordran after some time away, it quickly becomes apparent how dated the visuals feel. While there are a ton of retextures that exist for the game, it was exciting to see one of my favourite modders, Vurt, had made the crossover. No more pixelated leaves and paper cutout shrubs! Seriously though, go look at the comparison shots. SirSalamiGame: Witcher 3Mod: Open menu during dialogues and cutscenesAuthor: Fluffy82The Witcher 3 is a masterpiece by almost all accounts and much of that is attributed to the amazingly written dialogue and cinematic in-game cutscenes. To help ensure that you miss as little of this amazing experience as possible, this mod allows the menu to be raised during dialogue and in-game cutscenes, effectively pausing the game in case you are distracted. Obviously, this also grants access to other features of the main menu such as graphics options as well, allowing you to make quick quality comparisons during in-game cutscenes (though they will restart from the beginning after the graphics changes are applied). Pre-rendered movies unfortunately cannot be paused but thankfully the menu is indeed made available during playback. By default, this is intuitively accomplished by pressing 'ESC' but if you're a gamepad user like me (*gasp!*), be sure to read "Step 2" in the mod's description for notes on proper configuration. A simple and elegant solution to an annoying problem that's easily installed and available for all current versions of the game. Lovely stuff! Guest submission - ThandalGame: Dragon AgeMod: FtG Quickbar - Center and Multi RowsAuthor: Fluffy82The "FtG Quickbar", by FollowtheGourd, is one of several excellent improvements to the DAO user interface from this author. To quote from the mod Description, this provides "A quickbar modification that allows you to use up to all fifty quickslots at once, while also providing options to center the quickbar. It also fixes the game where the quickbar broke when expanded too far on very wide displays." As someone who thoroughly enjoys the entire DA-series, (most recent save in over 20 DAO playthroughs was this September, not bad for an 8-year-old game) this is one of my must-have mods. It removes an extremely annoying aspect of the vanilla UI; having abilities but not being able to trigger them directly from the screen. When playing as a Mage, who at the higher levels might have dozens of spells, having to pause the action and search through the lists for the specific one needed at the moment when a single mouse-click should be possible is... incredibly frustrating! With this mod, problem solved! Thanks, FtG! Every week, we feature a few mods that have caught our staff’s attention, as well as some that were submitted by you, the Nexus Mods community. If there is a mod you’d like to see on this list, send the name of the mod along with a brief (less than 200 words) description of why you like it to [email protected] and we’ll consider adding it to the list. If you haven’t already, feel free to follow us on our social media channels where we'll keep you up to date with the latest site news, articles and much more. Thanks, and have fun modding! Link to comment Share on other sites More sharing options...
BigBodZod Posted November 30, 2016 Share Posted November 30, 2016 In response to post #45117810. BlindJudge wrote: We're back again with another "Staff Picks", the regular feature where we will spotlight some of the amazing work that can be found on Nexus Mods. These mods may be old or new, popular or unknown, serious or silly - anything goes!Just remember that there are other mods on the site that may do roughly the same thing, so keep your eyes peeled and understand that these are just our own personal picks. That said, hopefully you'll find something you may not have seen before and who knows, maybe we'll even learn a little about each other along the way. :wink:We'd love to hear some of your mod picks, it's great to find something we haven't tried before and give it a whirl. If you have some ideas drop us an email at the address listed at the bottom of this post and we'll look to get it into a future article.BlindJudgeGame: Borderlands 1&2Mod: Borderlands Ultimate ModAuthor: CrunchyCat1Borderlands is a series that brings back some very fond memories for me. The cell shading was a stroke of genius and gave the game real character and an unmistakable look that was one of the big reasons attributed to its success, team play and that incredible loot also increased the allure and longevity of the title.I played co-op for many hours with friends of mine and it gave me a permanent smile each and every time I played it. Both Borderlands 1 and 2 had a story that was interesting to follow, comedic, full of funny and well thought out NPCs and just kept you and your team engrossed from start to end. I have the 'Pre-Sequel', but am yet to play it, though that is now most certainly on my list.This ‘Borderlands Ultimate Mod’ does a few things to minimise distractions in the game, firstly it removes the annoying start-up logos (a pet peeve) allowing you to jump straight into the game. It also opens up a few console commands to allow you to play in third-person mode, play with the hud switched off (though picking up items doesn’t really work this way) and a lot more.TerrorFox1234Game: Dark SoulsMod: Dark Souls Flora OverhaulAuthor: VurtAs much as I had fun with DS2 and DS3, there was something fresh and new about the first that absolutely captivated me. Perhaps I’m wearing nostalgia tinted glasses, but there is something about DS1 that its successors just didn’t capture in the same way.That being said, when going back to Lordran after some time away, it quickly becomes apparent how dated the visuals feel. While there are a ton of retextures that exist for the game, it was exciting to see one of my favourite modders, Vurt, had made the crossover. No more pixelated leaves and paper cutout shrubs!Seriously though, go look at the comparison shots.SirSalamiGame: Witcher 3Mod: Open menu during dialogues and cutscenesAuthor: Fluffy82The Witcher 3 is a masterpiece by almost all accounts and much of that is attributed to the amazingly written dialogue and cinematic in-game cutscenes. To help ensure that you miss as little of this amazing experience as possible, this mod allows the menu to be raised during dialogue and in-game cutscenes, effectively pausing the game in case you are distracted. Obviously, this also grants access to other features of the main menu such as graphics options as well, allowing you to make quick quality comparisons during in-game cutscenes (though they will restart from the beginning after the graphics changes are applied). Pre-rendered movies unfortunately cannot be paused but thankfully the menu is indeed made available during playback.By default, this is intuitively accomplished by pressing 'ESC' but if you're a gamepad user like me (*gasp!*), be sure to read "Step 2" in the mod's description for notes on proper configuration.A simple and elegant solution to an annoying problem that's easily installed and available for all current versions of the game. Lovely stuff!ThandalGame: Dragon AgeMod: FtG Quickbar - Center and Multi RowsAuthor: FollowTheGourdThe "FtG Quickbar", by FollowTheGourd, is one of several excellent improvements to the DAO user interface from this author. To quote from the mod Description, this provides "A quickbar modification that allows you to use up to all fifty quickslots at once, while also providing options to center the quickbar. It also fixes the game where the quickbar broke when expanded too far on very wide displays."As someone who thoroughly enjoys the entire DA-series, (most recent save in over 20 DAO playthroughs was this September, not bad for an 8-year-old game) this is one of my must-have mods. It removes an extremely annoying aspect of the vanilla UI; having abilities but not being able to trigger them directly from the screen.When playing as a Mage, who at the higher levels might have dozens of spells, having to pause the action and search through the lists for the specific one needed at the moment when a single mouse-click should be possible is... incredibly frustrating. With this mod, problem solved!Thanks, FtG!Every week, we feature a few mods that have caught our staff’s attention, as well as some that were submitted by you, the Nexus Mods community. If there is a mod you’d like to see on this list, send the name of the mod along with a brief (less than 200 words) description of why you like it to [email protected] and we’ll consider adding it to the list.If you haven’t already, feel free to follow us on our social media channels where we'll keep you up to date with the latest site news, articles and much more. Thanks, and have fun modding!Thanks for the new round of MOD submissions, I will check them out for sure :smile: Link to comment Share on other sites More sharing options...
xybolt Posted November 30, 2016 Share Posted November 30, 2016 In response to post #45117810. #45155590 is also a reply to the same post.BlindJudge wrote: We're back again with another "Staff Picks", the regular feature where we will spotlight some of the amazing work that can be found on Nexus Mods. These mods may be old or new, popular or unknown, serious or silly - anything goes!Just remember that there are other mods on the site that may do roughly the same thing, so keep your eyes peeled and understand that these are just our own personal picks. That said, hopefully you'll find something you may not have seen before and who knows, maybe we'll even learn a little about each other along the way. :wink:We'd love to hear some of your mod picks, it's great to find something we haven't tried before and give it a whirl. If you have some ideas drop us an email at the address listed at the bottom of this post and we'll look to get it into a future article.BlindJudgeGame: Borderlands 1&2Mod: Borderlands Ultimate ModAuthor: CrunchyCat1Borderlands is a series that brings back some very fond memories for me. The cell shading was a stroke of genius and gave the game real character and an unmistakable look that was one of the big reasons attributed to its success, team play and that incredible loot also increased the allure and longevity of the title.I played co-op for many hours with friends of mine and it gave me a permanent smile each and every time I played it. Both Borderlands 1 and 2 had a story that was interesting to follow, comedic, full of funny and well thought out NPCs and just kept you and your team engrossed from start to end. I have the 'Pre-Sequel', but am yet to play it, though that is now most certainly on my list.This ‘Borderlands Ultimate Mod’ does a few things to minimise distractions in the game, firstly it removes the annoying start-up logos (a pet peeve) allowing you to jump straight into the game. It also opens up a few console commands to allow you to play in third-person mode, play with the hud switched off (though picking up items doesn’t really work this way) and a lot more.TerrorFox1234Game: Dark SoulsMod: Dark Souls Flora OverhaulAuthor: VurtAs much as I had fun with DS2 and DS3, there was something fresh and new about the first that absolutely captivated me. Perhaps I’m wearing nostalgia tinted glasses, but there is something about DS1 that its successors just didn’t capture in the same way.That being said, when going back to Lordran after some time away, it quickly becomes apparent how dated the visuals feel. While there are a ton of retextures that exist for the game, it was exciting to see one of my favourite modders, Vurt, had made the crossover. No more pixelated leaves and paper cutout shrubs!Seriously though, go look at the comparison shots.SirSalamiGame: Witcher 3Mod: Open menu during dialogues and cutscenesAuthor: Fluffy82The Witcher 3 is a masterpiece by almost all accounts and much of that is attributed to the amazingly written dialogue and cinematic in-game cutscenes. To help ensure that you miss as little of this amazing experience as possible, this mod allows the menu to be raised during dialogue and in-game cutscenes, effectively pausing the game in case you are distracted. Obviously, this also grants access to other features of the main menu such as graphics options as well, allowing you to make quick quality comparisons during in-game cutscenes (though they will restart from the beginning after the graphics changes are applied). Pre-rendered movies unfortunately cannot be paused but thankfully the menu is indeed made available during playback.By default, this is intuitively accomplished by pressing 'ESC' but if you're a gamepad user like me (*gasp!*), be sure to read "Step 2" in the mod's description for notes on proper configuration.A simple and elegant solution to an annoying problem that's easily installed and available for all current versions of the game. Lovely stuff!ThandalGame: Dragon AgeMod: FtG Quickbar - Center and Multi RowsAuthor: FollowTheGourdThe "FtG Quickbar", by FollowTheGourd, is one of several excellent improvements to the DAO user interface from this author. To quote from the mod Description, this provides "A quickbar modification that allows you to use up to all fifty quickslots at once, while also providing options to center the quickbar. It also fixes the game where the quickbar broke when expanded too far on very wide displays."As someone who thoroughly enjoys the entire DA-series, (most recent save in over 20 DAO playthroughs was this September, not bad for an 8-year-old game) this is one of my must-have mods. It removes an extremely annoying aspect of the vanilla UI; having abilities but not being able to trigger them directly from the screen.When playing as a Mage, who at the higher levels might have dozens of spells, having to pause the action and search through the lists for the specific one needed at the moment when a single mouse-click should be possible is... incredibly frustrating. With this mod, problem solved!Thanks, FtG!Every week, we feature a few mods that have caught our staff’s attention, as well as some that were submitted by you, the Nexus Mods community. If there is a mod you’d like to see on this list, send the name of the mod along with a brief (less than 200 words) description of why you like it to [email protected] and we’ll consider adding it to the list.If you haven’t already, feel free to follow us on our social media channels where we'll keep you up to date with the latest site news, articles and much more. Thanks, and have fun modding!BigBodZod wrote: Thanks for the new round of MOD submissions, I will check them out for sure :smile:Is there a way to check for an overview of already published staff picks?Would not want to miss some nice/useful mods. That DAO one is pretty new for me. It's been a while that i've played DAO. Gotcha add that. Link to comment Share on other sites More sharing options...
Dimitrisgrr Posted November 30, 2016 Share Posted November 30, 2016 In response to post #45117810. #45155590, #45158470 are all replies on the same post.BlindJudge wrote: We're back again with another "Staff Picks", the regular feature where we will spotlight some of the amazing work that can be found on Nexus Mods. These mods may be old or new, popular or unknown, serious or silly - anything goes!Just remember that there are other mods on the site that may do roughly the same thing, so keep your eyes peeled and understand that these are just our own personal picks. That said, hopefully you'll find something you may not have seen before and who knows, maybe we'll even learn a little about each other along the way. :wink:We'd love to hear some of your mod picks, it's great to find something we haven't tried before and give it a whirl. If you have some ideas drop us an email at the address listed at the bottom of this post and we'll look to get it into a future article.BlindJudgeGame: Borderlands 1&2Mod: Borderlands Ultimate ModAuthor: CrunchyCat1Borderlands is a series that brings back some very fond memories for me. The cell shading was a stroke of genius and gave the game real character and an unmistakable look that was one of the big reasons attributed to its success, team play and that incredible loot also increased the allure and longevity of the title.I played co-op for many hours with friends of mine and it gave me a permanent smile each and every time I played it. Both Borderlands 1 and 2 had a story that was interesting to follow, comedic, full of funny and well thought out NPCs and just kept you and your team engrossed from start to end. I have the 'Pre-Sequel', but am yet to play it, though that is now most certainly on my list.This ‘Borderlands Ultimate Mod’ does a few things to minimise distractions in the game, firstly it removes the annoying start-up logos (a pet peeve) allowing you to jump straight into the game. It also opens up a few console commands to allow you to play in third-person mode, play with the hud switched off (though picking up items doesn’t really work this way) and a lot more.TerrorFox1234Game: Dark SoulsMod: Dark Souls Flora OverhaulAuthor: VurtAs much as I had fun with DS2 and DS3, there was something fresh and new about the first that absolutely captivated me. Perhaps I’m wearing nostalgia tinted glasses, but there is something about DS1 that its successors just didn’t capture in the same way.That being said, when going back to Lordran after some time away, it quickly becomes apparent how dated the visuals feel. While there are a ton of retextures that exist for the game, it was exciting to see one of my favourite modders, Vurt, had made the crossover. No more pixelated leaves and paper cutout shrubs!Seriously though, go look at the comparison shots.SirSalamiGame: Witcher 3Mod: Open menu during dialogues and cutscenesAuthor: Fluffy82The Witcher 3 is a masterpiece by almost all accounts and much of that is attributed to the amazingly written dialogue and cinematic in-game cutscenes. To help ensure that you miss as little of this amazing experience as possible, this mod allows the menu to be raised during dialogue and in-game cutscenes, effectively pausing the game in case you are distracted. Obviously, this also grants access to other features of the main menu such as graphics options as well, allowing you to make quick quality comparisons during in-game cutscenes (though they will restart from the beginning after the graphics changes are applied). Pre-rendered movies unfortunately cannot be paused but thankfully the menu is indeed made available during playback.By default, this is intuitively accomplished by pressing 'ESC' but if you're a gamepad user like me (*gasp!*), be sure to read "Step 2" in the mod's description for notes on proper configuration.A simple and elegant solution to an annoying problem that's easily installed and available for all current versions of the game. Lovely stuff!ThandalGame: Dragon AgeMod: FtG Quickbar - Center and Multi RowsAuthor: FollowTheGourdThe "FtG Quickbar", by FollowTheGourd, is one of several excellent improvements to the DAO user interface from this author. To quote from the mod Description, this provides "A quickbar modification that allows you to use up to all fifty quickslots at once, while also providing options to center the quickbar. It also fixes the game where the quickbar broke when expanded too far on very wide displays."As someone who thoroughly enjoys the entire DA-series, (most recent save in over 20 DAO playthroughs was this September, not bad for an 8-year-old game) this is one of my must-have mods. It removes an extremely annoying aspect of the vanilla UI; having abilities but not being able to trigger them directly from the screen.When playing as a Mage, who at the higher levels might have dozens of spells, having to pause the action and search through the lists for the specific one needed at the moment when a single mouse-click should be possible is... incredibly frustrating. With this mod, problem solved!Thanks, FtG!Every week, we feature a few mods that have caught our staff’s attention, as well as some that were submitted by you, the Nexus Mods community. If there is a mod you’d like to see on this list, send the name of the mod along with a brief (less than 200 words) description of why you like it to [email protected] and we’ll consider adding it to the list.If you haven’t already, feel free to follow us on our social media channels where we'll keep you up to date with the latest site news, articles and much more. Thanks, and have fun modding!BigBodZod wrote: Thanks for the new round of MOD submissions, I will check them out for sure :smile:xybolt wrote: Is there a way to check for an overview of already published staff picks?Would not want to miss some nice/useful mods. That DAO one is pretty new for me. It's been a while that i've played DAO. Gotcha add that.I love these posts Link to comment Share on other sites More sharing options...
MrJohn Posted November 30, 2016 Share Posted November 30, 2016 (edited) I don't know how I feel about these new "staff picks" and "Sunday discussion" posts that you guys are putting up regularly now I guess. Usually, Nexus news have been useful information regarding games that have extensive modding for them or more major changes to the Nexus itself. They are interesting reads often, though at times not always agreeable. For instance Dark0nes information about the page or how he prefers to run his business side of things, which is interesting and insightful. But these more "tabloid" articles really start to clutter. I can see the trend in later articles about Nexus wanting to expand from just modding side of things to bigger and broader, such as news, articles and the likes, but I feel as if the broader the strokes will get for Nexus, the less will be given to the specific areas. Games are becoming more and more hard to mod, except for a few developers who incorporate the values such as Bethesda, although you could also call it "lack of responsibility" by pushing the doing of fixes to the community in some cases. (I truly believe Bethesda should've contacted the authors of Unofficial Legendary Patch and SKSE to incorporate some of their work, even if for a fee, to make their game even better, but that is just me in my world of dreams I guess). I understand the want for expansion in a company, to become bigger and better, and offer more services, but that usually comes at a cost to your core services with the broader audience. The content often become "bloated", as I fear with this site. It happens to many YouTubers (Including Gopher, I feel) where they go "all in" on YouTube and their content starts lacking with the increase of content. A quantity over quality. Using Gopher as an example, a quite upstanding internet persona (as I do not know the guy personally), the older series like Fallout 3 Will and earlier seasons of Skyrim with both Richard and Stiv are better than the later seasons of Richard and the New Vegas series Jack. It may not be visible, the technological side is quite better with the recording and the quality of the videos, but the feel of his content became lacking as it wasn't the thing he did with his spare time where he put not just effort, but also some of himself into it. Now it has become a job. Might be joyful, he might enjoy it (and more power to him), but as the viewer I felt a disconnect, a shift. More pushing on ads and Patreon, as he of course needs to feed his family. But that has impact, in my humble opinion. And so I conclude this post. Personal apology for singling you out Gopher, but you are the one I recall watching and enjoying until the expansion of Twitch and full-time YouTubing, and after the shift in Googles policies to Google+ enforcement I fell off the YouTube wagon. In essence, the work and effort that the Nexus staff puts into it's content is good, but I feel as more effort has become focused on different areas, with the new site design being more oriented for a bigger stroke of content, rather than the simple site of Nexus we have today which is heavily onto modding and basically that. Anyway, good riddance if you read all this. Edited November 30, 2016 by MrJohn Link to comment Share on other sites More sharing options...
Deleted3624098User Posted December 1, 2016 Share Posted December 1, 2016 In response to post #45164085. MrJohn wrote: I don't know how I feel about these new "staff picks" and "Sunday discussion" posts that you guys are putting up regularly now I guess. Usually, Nexus news have been useful information regarding games that have extensive modding for them or more major changes to the Nexus itself. They are interesting reads often, though at times not always agreeable. For instance Dark0nes information about the page or how he prefers to run his business side of things, which is interesting and insightful. But these more "tabloid" articles really start to clutter.I can see the trend in later articles about Nexus wanting to expand from just modding side of things to bigger and broader, such as news, articles and the likes, but I feel as if the broader the strokes will get for Nexus, the less will be given to the specific areas. Games are becoming more and more hard to mod, except for a few developers who incorporate the values such as Bethesda, although you could also call it "lack of responsibility" by pushing the doing of fixes to the community in some cases. (I truly believe Bethesda should've contacted the authors of Unofficial Legendary Patch and SKSE to incorporate some of their work, even if for a fee, to make their game even better, but that is just me in my world of dreams I guess).I understand the want for expansion in a company, to become bigger and better, and offer more services, but that usually comes at a cost to your core services with the broader audience. The content often become "bloated", as I fear with this site. It happens to many YouTubers (Including Gopher, I feel) where they go "all in" on YouTube and their content starts lacking with the increase of content. A quantity over quality. Using Gopher as an example, a quite upstanding internet persona (as I do not know the guy personally), the older series like Fallout 3 Will and earlier seasons of Skyrim with both Richard and Stiv are better than the later seasons of Richard and the New Vegas series Jack. It may not be visible, the technological side is quite better with the recording and the quality of the videos, but the feel of his content became lacking as it wasn't the thing he did with his spare time where he put not just effort, but also some of himself into it. Now it has become a job. Might be joyful, he might enjoy it (and more power to him), but as the viewer I felt a disconnect, a shift. More pushing on ads and Patreon, as he of course needs to feed his family. But that has impact, in my humble opinion.And so I conclude this post. Personal apology for singling you out Gopher, but you are the one I recall watching and enjoying until the expansion of Twitch and full-time YouTubing, and after the shift in Googles policies to Google+ enforcement I fell off the YouTube wagon. In essence, the work and effort that the Nexus staff puts into it's content is good, but I feel as more effort has become focused on different areas, with the new site design being more oriented for a bigger stroke of content, rather than the simple site of Nexus we have today which is heavily onto modding and basically that.Anyway, good riddance if you read all this.This was a thorough comment, MrJohn, which is pinpointing a crucial aspect of today's media - fast but not furious.I reckon the style of the "Staff Picks" so far is going to develop as they need to dig deeper to keep up the interest.To me the "Staff Picks" are beautiful reminders of what is still possible to achieve - even after all these years of modding. Link to comment Share on other sites More sharing options...
MrJohn Posted December 1, 2016 Share Posted December 1, 2016 In response to post #45164085. #45177030 is also a reply to the same post.MrJohn wrote: I don't know how I feel about these new "staff picks" and "Sunday discussion" posts that you guys are putting up regularly now I guess. Usually, Nexus news have been useful information regarding games that have extensive modding for them or more major changes to the Nexus itself. They are interesting reads often, though at times not always agreeable. For instance Dark0nes information about the page or how he prefers to run his business side of things, which is interesting and insightful. But these more "tabloid" articles really start to clutter.I can see the trend in later articles about Nexus wanting to expand from just modding side of things to bigger and broader, such as news, articles and the likes, but I feel as if the broader the strokes will get for Nexus, the less will be given to the specific areas. Games are becoming more and more hard to mod, except for a few developers who incorporate the values such as Bethesda, although you could also call it "lack of responsibility" by pushing the doing of fixes to the community in some cases. (I truly believe Bethesda should've contacted the authors of Unofficial Legendary Patch and SKSE to incorporate some of their work, even if for a fee, to make their game even better, but that is just me in my world of dreams I guess).I understand the want for expansion in a company, to become bigger and better, and offer more services, but that usually comes at a cost to your core services with the broader audience. The content often become "bloated", as I fear with this site. It happens to many YouTubers (Including Gopher, I feel) where they go "all in" on YouTube and their content starts lacking with the increase of content. A quantity over quality. Using Gopher as an example, a quite upstanding internet persona (as I do not know the guy personally), the older series like Fallout 3 Will and earlier seasons of Skyrim with both Richard and Stiv are better than the later seasons of Richard and the New Vegas series Jack. It may not be visible, the technological side is quite better with the recording and the quality of the videos, but the feel of his content became lacking as it wasn't the thing he did with his spare time where he put not just effort, but also some of himself into it. Now it has become a job. Might be joyful, he might enjoy it (and more power to him), but as the viewer I felt a disconnect, a shift. More pushing on ads and Patreon, as he of course needs to feed his family. But that has impact, in my humble opinion.And so I conclude this post. Personal apology for singling you out Gopher, but you are the one I recall watching and enjoying until the expansion of Twitch and full-time YouTubing, and after the shift in Googles policies to Google+ enforcement I fell off the YouTube wagon. In essence, the work and effort that the Nexus staff puts into it's content is good, but I feel as more effort has become focused on different areas, with the new site design being more oriented for a bigger stroke of content, rather than the simple site of Nexus we have today which is heavily onto modding and basically that.Anyway, good riddance if you read all this.fredlaus wrote: This was a thorough comment, MrJohn, which is pinpointing a crucial aspect of today's media - fast but not furious.I reckon the style of the "Staff Picks" so far is going to develop as they need to dig deeper to keep up the interest.To me the "Staff Picks" are beautiful reminders of what is still possible to achieve - even after all these years of modding.Thank you.Though there are already several outlets that highlight mods, some dig deep and some find the featured. Guides written by the pages. This is like butter on fat really, though the argument for "it isn't hurting anything" comes to mind which is fair enough. Link to comment Share on other sites More sharing options...
jasminefairyb Posted December 1, 2016 Share Posted December 1, 2016 In response to post #45164085. #45177030, #45180970 are all replies on the same post.MrJohn wrote: I don't know how I feel about these new "staff picks" and "Sunday discussion" posts that you guys are putting up regularly now I guess. Usually, Nexus news have been useful information regarding games that have extensive modding for them or more major changes to the Nexus itself. They are interesting reads often, though at times not always agreeable. For instance Dark0nes information about the page or how he prefers to run his business side of things, which is interesting and insightful. But these more "tabloid" articles really start to clutter.I can see the trend in later articles about Nexus wanting to expand from just modding side of things to bigger and broader, such as news, articles and the likes, but I feel as if the broader the strokes will get for Nexus, the less will be given to the specific areas. Games are becoming more and more hard to mod, except for a few developers who incorporate the values such as Bethesda, although you could also call it "lack of responsibility" by pushing the doing of fixes to the community in some cases. (I truly believe Bethesda should've contacted the authors of Unofficial Legendary Patch and SKSE to incorporate some of their work, even if for a fee, to make their game even better, but that is just me in my world of dreams I guess).I understand the want for expansion in a company, to become bigger and better, and offer more services, but that usually comes at a cost to your core services with the broader audience. The content often become "bloated", as I fear with this site. It happens to many YouTubers (Including Gopher, I feel) where they go "all in" on YouTube and their content starts lacking with the increase of content. A quantity over quality. Using Gopher as an example, a quite upstanding internet persona (as I do not know the guy personally), the older series like Fallout 3 Will and earlier seasons of Skyrim with both Richard and Stiv are better than the later seasons of Richard and the New Vegas series Jack. It may not be visible, the technological side is quite better with the recording and the quality of the videos, but the feel of his content became lacking as it wasn't the thing he did with his spare time where he put not just effort, but also some of himself into it. Now it has become a job. Might be joyful, he might enjoy it (and more power to him), but as the viewer I felt a disconnect, a shift. More pushing on ads and Patreon, as he of course needs to feed his family. But that has impact, in my humble opinion.And so I conclude this post. Personal apology for singling you out Gopher, but you are the one I recall watching and enjoying until the expansion of Twitch and full-time YouTubing, and after the shift in Googles policies to Google+ enforcement I fell off the YouTube wagon. In essence, the work and effort that the Nexus staff puts into it's content is good, but I feel as more effort has become focused on different areas, with the new site design being more oriented for a bigger stroke of content, rather than the simple site of Nexus we have today which is heavily onto modding and basically that.Anyway, good riddance if you read all this.fredlaus wrote: This was a thorough comment, MrJohn, which is pinpointing a crucial aspect of today's media - fast but not furious.I reckon the style of the "Staff Picks" so far is going to develop as they need to dig deeper to keep up the interest.To me the "Staff Picks" are beautiful reminders of what is still possible to achieve - even after all these years of modding.MrJohn wrote: Thank you.Though there are already several outlets that highlight mods, some dig deep and some find the featured. Guides written by the pages. This is like butter on fat really, though the argument for "it isn't hurting anything" comes to mind which is fair enough.I agree with u on this and it seems to get a bit more disconnected each time I watch some of these YouTuber's....that said, I do like the sound of Gopher's voice! And I did read it all the way....lol. Link to comment Share on other sites More sharing options...
MrJohn Posted December 1, 2016 Share Posted December 1, 2016 In response to post #45164085. #45177030, #45180970, #45190555 are all replies on the same post.MrJohn wrote: I don't know how I feel about these new "staff picks" and "Sunday discussion" posts that you guys are putting up regularly now I guess. Usually, Nexus news have been useful information regarding games that have extensive modding for them or more major changes to the Nexus itself. They are interesting reads often, though at times not always agreeable. For instance Dark0nes information about the page or how he prefers to run his business side of things, which is interesting and insightful. But these more "tabloid" articles really start to clutter.I can see the trend in later articles about Nexus wanting to expand from just modding side of things to bigger and broader, such as news, articles and the likes, but I feel as if the broader the strokes will get for Nexus, the less will be given to the specific areas. Games are becoming more and more hard to mod, except for a few developers who incorporate the values such as Bethesda, although you could also call it "lack of responsibility" by pushing the doing of fixes to the community in some cases. (I truly believe Bethesda should've contacted the authors of Unofficial Legendary Patch and SKSE to incorporate some of their work, even if for a fee, to make their game even better, but that is just me in my world of dreams I guess).I understand the want for expansion in a company, to become bigger and better, and offer more services, but that usually comes at a cost to your core services with the broader audience. The content often become "bloated", as I fear with this site. It happens to many YouTubers (Including Gopher, I feel) where they go "all in" on YouTube and their content starts lacking with the increase of content. A quantity over quality. Using Gopher as an example, a quite upstanding internet persona (as I do not know the guy personally), the older series like Fallout 3 Will and earlier seasons of Skyrim with both Richard and Stiv are better than the later seasons of Richard and the New Vegas series Jack. It may not be visible, the technological side is quite better with the recording and the quality of the videos, but the feel of his content became lacking as it wasn't the thing he did with his spare time where he put not just effort, but also some of himself into it. Now it has become a job. Might be joyful, he might enjoy it (and more power to him), but as the viewer I felt a disconnect, a shift. More pushing on ads and Patreon, as he of course needs to feed his family. But that has impact, in my humble opinion.And so I conclude this post. Personal apology for singling you out Gopher, but you are the one I recall watching and enjoying until the expansion of Twitch and full-time YouTubing, and after the shift in Googles policies to Google+ enforcement I fell off the YouTube wagon. In essence, the work and effort that the Nexus staff puts into it's content is good, but I feel as more effort has become focused on different areas, with the new site design being more oriented for a bigger stroke of content, rather than the simple site of Nexus we have today which is heavily onto modding and basically that.Anyway, good riddance if you read all this.fredlaus wrote: This was a thorough comment, MrJohn, which is pinpointing a crucial aspect of today's media - fast but not furious.I reckon the style of the "Staff Picks" so far is going to develop as they need to dig deeper to keep up the interest.To me the "Staff Picks" are beautiful reminders of what is still possible to achieve - even after all these years of modding.MrJohn wrote: Thank you.Though there are already several outlets that highlight mods, some dig deep and some find the featured. Guides written by the pages. This is like butter on fat really, though the argument for "it isn't hurting anything" comes to mind which is fair enough.jasminefairyb wrote: I agree with u on this and it seems to get a bit more disconnected each time I watch some of these YouTuber's....that said, I do like the sound of Gopher's voice! And I did read it all the way....lol.Everybody likes the sound of Gopher's voice. Link to comment Share on other sites More sharing options...
jet4571 Posted December 2, 2016 Share Posted December 2, 2016 In response to post #45164085. #45177030, #45180970, #45190555, #45193160 are all replies on the same post.MrJohn wrote: I don't know how I feel about these new "staff picks" and "Sunday discussion" posts that you guys are putting up regularly now I guess. Usually, Nexus news have been useful information regarding games that have extensive modding for them or more major changes to the Nexus itself. They are interesting reads often, though at times not always agreeable. For instance Dark0nes information about the page or how he prefers to run his business side of things, which is interesting and insightful. But these more "tabloid" articles really start to clutter.I can see the trend in later articles about Nexus wanting to expand from just modding side of things to bigger and broader, such as news, articles and the likes, but I feel as if the broader the strokes will get for Nexus, the less will be given to the specific areas. Games are becoming more and more hard to mod, except for a few developers who incorporate the values such as Bethesda, although you could also call it "lack of responsibility" by pushing the doing of fixes to the community in some cases. (I truly believe Bethesda should've contacted the authors of Unofficial Legendary Patch and SKSE to incorporate some of their work, even if for a fee, to make their game even better, but that is just me in my world of dreams I guess).I understand the want for expansion in a company, to become bigger and better, and offer more services, but that usually comes at a cost to your core services with the broader audience. The content often become "bloated", as I fear with this site. It happens to many YouTubers (Including Gopher, I feel) where they go "all in" on YouTube and their content starts lacking with the increase of content. A quantity over quality. Using Gopher as an example, a quite upstanding internet persona (as I do not know the guy personally), the older series like Fallout 3 Will and earlier seasons of Skyrim with both Richard and Stiv are better than the later seasons of Richard and the New Vegas series Jack. It may not be visible, the technological side is quite better with the recording and the quality of the videos, but the feel of his content became lacking as it wasn't the thing he did with his spare time where he put not just effort, but also some of himself into it. Now it has become a job. Might be joyful, he might enjoy it (and more power to him), but as the viewer I felt a disconnect, a shift. More pushing on ads and Patreon, as he of course needs to feed his family. But that has impact, in my humble opinion.And so I conclude this post. Personal apology for singling you out Gopher, but you are the one I recall watching and enjoying until the expansion of Twitch and full-time YouTubing, and after the shift in Googles policies to Google+ enforcement I fell off the YouTube wagon. In essence, the work and effort that the Nexus staff puts into it's content is good, but I feel as more effort has become focused on different areas, with the new site design being more oriented for a bigger stroke of content, rather than the simple site of Nexus we have today which is heavily onto modding and basically that.Anyway, good riddance if you read all this.fredlaus wrote: This was a thorough comment, MrJohn, which is pinpointing a crucial aspect of today's media - fast but not furious.I reckon the style of the "Staff Picks" so far is going to develop as they need to dig deeper to keep up the interest.To me the "Staff Picks" are beautiful reminders of what is still possible to achieve - even after all these years of modding.MrJohn wrote: Thank you.Though there are already several outlets that highlight mods, some dig deep and some find the featured. Guides written by the pages. This is like butter on fat really, though the argument for "it isn't hurting anything" comes to mind which is fair enough.jasminefairyb wrote: I agree with u on this and it seems to get a bit more disconnected each time I watch some of these YouTuber's....that said, I do like the sound of Gopher's voice! And I did read it all the way....lol.MrJohn wrote: Everybody likes the sound of Gopher's voice. Ill be honest to me this looks like just another popularity contest prize. I wouldn't be surprised if every mod in staff picks has been in Hotfiles, file of the month, or if not in one of those by a popular mod author. I would much rather never see a well known mod or author in staff picks but obscure and high quality mods. Hidden gems if you will. Link to comment Share on other sites More sharing options...
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