Jump to content

How to remove camera Shadow?


vac333

Recommended Posts

I have been trying to turn off the radius shadow linked to the camera, but have not been able to find the setting. This is a shadow which is directly linked to the camera position, when you change camera angle the shown moves with the camera in such a way that when scrolled into character the shadow is centered on character, when you scroll out from character the shadow stays centered with the camera potion such that it is no longer over the character. I have been able to reduce it's radius with these setting:

flocalShadowMapHalveEveryXUnit=0
focusShadowMapDoubleEveryXUnit=0
fShadowBiasScale=1.0000
fDirShadowDistance=-3000
uiOrthoShadowFilter=1
uiShadowFilter=1
iShadowMapResolution=-1
iDirShadowSplits=2
iMaxFocusShadowsDialogue=4
iMaxFocusShadows=1
fBlendSplitDirShadow=0.0000
bSinglePassDirShadow=1
bAllowShadowcasterNPCLights=0
fMaxFocusShadowMapDistance=-540
in Falliut4Prefs.ini
There must be a setting I am missing, please if anyone understands this and knows how to remove the camera shadow completely, post here
Camera shadow over char:

15219597_10209941615590433_6980733706435

 

Camera shadow with camera zoomed out:

15319299_10209941617790488_6908744867463

Link to comment
Share on other sites

What's with all the -ve values? That can't be good.

My settings:

flocalShadowMapHalveEveryXUnit=750.0000
focusShadowMapDoubleEveryXUnit=450.0000
fShadowBiasScale=1.0000
fDirShadowDistance=14000.0000
fShadowDistance=14000.0000
uiOrthoShadowFilter=3
uiShadowFilter=3
iShadowMapResolution=4096
iDirShadowSplits=3
iMaxFocusShadowsDialogue=0
iMaxFocusShadows=0
fBlendSplitDirShadow=48.0000
bSinglePassDirShadow=1
bAllowShadowcasterNPCLights=1
fMaxFocusShadowMapDistance=450.0000
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...