balmz Posted December 1, 2016 Share Posted December 1, 2016 trapmaking was always kinda of weak in dao so i had a few thoughts to improve it 1. with each trapmaking skill rank, the time it takes to set and disarm traps is reduced by 25% so you can do it faster 2. with each rank damage for traps is increased by 25 like how poison making ranks improve poison damage 3. with each rank lures are harder to resist and stun longer 4. with each rank traps hold enemies longer anyone willing to try this? Link to comment Share on other sites More sharing options...
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