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32bit ck, versus 64bit ck, please help


tincan0678

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I have been using the 32bit creation kit to tweak armor rating, and weapon damage, slowly learning to use the creation kit with the help of tutorial.

I took a silver sword and cranked up the damage, as well as gave it dawn breaker enchantment. I dupe the sword, then changed the name, and save as a different one, then I go into game and into command console and type help then space, then the name I gave the sword, etc., etc., this all works great for me using the 32bit, The problem is that when I do the same thing in 64bit, I can see that I created the plug-in, it is there in the data folder in sky rim se, it is also listed in the creation kit, but when I try to go into console command and bring up my item it does not find anything. Can anyone give me a clue what I might do to use my plug-in with the 64bit, or is there some other difference with this creation kit and the 32bit.

Any help would be welcome, Thanks Again...............

 

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That did the trick, thanks, I enabled and disabled in 32bit, but when I first made plug-in with 32bit it was the active file, so I guess it was enabled automatically, did not even think about this with 64bit, Thanks again, now I can start my 64bit learning curve

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