tincan0678 Posted December 3, 2016 Share Posted December 3, 2016 I have been using the 32bit creation kit to tweak armor rating, and weapon damage, slowly learning to use the creation kit with the help of tutorial.I took a silver sword and cranked up the damage, as well as gave it dawn breaker enchantment. I dupe the sword, then changed the name, and save as a different one, then I go into game and into command console and type help then space, then the name I gave the sword, etc., etc., this all works great for me using the 32bit, The problem is that when I do the same thing in 64bit, I can see that I created the plug-in, it is there in the data folder in sky rim se, it is also listed in the creation kit, but when I try to go into console command and bring up my item it does not find anything. Can anyone give me a clue what I might do to use my plug-in with the 64bit, or is there some other difference with this creation kit and the 32bit.Any help would be welcome, Thanks Again............... Link to comment Share on other sites More sharing options...
ishmaeltheforsaken Posted December 3, 2016 Share Posted December 3, 2016 Are you sure you've enabled the mod in the in-game load order menu? Link to comment Share on other sites More sharing options...
tincan0678 Posted December 3, 2016 Author Share Posted December 3, 2016 That did the trick, thanks, I enabled and disabled in 32bit, but when I first made plug-in with 32bit it was the active file, so I guess it was enabled automatically, did not even think about this with 64bit, Thanks again, now I can start my 64bit learning curve Link to comment Share on other sites More sharing options...
Recommended Posts