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Can only load saves after starting new game


Xanthus

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I have a hunch that this issue is related to mods, which is why I'm posting here.

I also realize that this isn't an uncommon problem, but I suppose I was wondering whether or not a solid fix had been found yet.

 

After updating two mods, the game would hang forever whenever I tried to load any save (3D model and changing text). Reverting to the original versions of these mods did not help, nor did verifying game integrity.

 

I *AM* able to load the saves but the method is a tedious stop-gap measure. If I start a new game and then wait until I reach the character creation menu, I can load all of my old saves just fine, and the game runs perfectly.

 

Obviously, it sucks to have to do this every single time I want to play....

 

FYI, these are the only mods I'm using (latest versions)-

SkyUI

Enhanced Blood

RWT Realistic Water Textures

Realistic Lighting without Post-Processing

(loaded via SKYSE)

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ive seen this before. Although ive heard of ini edits that help especially with people claiming to get infinite loading screens in whiterun.

 

But in reality, all signs point to this being a hardware issue in my opinion. i had this happen to me in new vegas once i started using heavy math mods like heavily edited npc faces that i had done myself. It seemed to be because my HDD was too slow and wasnt able to properly communicate and deliver info into my ram into a timely manner, in lamans terms. Once i got an ssd even doubling my mods that were causing those problems gave me no troubles. Another thing that compounded it was the size of my save game. To get to the save game i wanted to play i had to have a new save game that was a fairly small file that i could load up first, and then load the game i wanted to. Otherwise if i tried to load my real savegame, i'd get an infinite loading screen. It seems it was pageing a good amount of the info i needed into the ram on the first load and wasnt dumping it for the second, simply loading the remainder.

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ive seen this before. Although ive heard of ini edits that help especially with people claiming to get infinite loading screens in whiterun.

 

But in reality, all signs point to this being a hardware issue in my opinion. i had this happen to me in new vegas once i started using heavy math mods like heavily edited npc faces that i had done myself. It seemed to be because my HDD was too slow and wasnt able to properly communicate and deliver info into my ram into a timely manner, in lamans terms. Once i got an ssd even doubling my mods that were causing those problems gave me no troubles. Another thing that compounded it was the size of my save game. To get to the save game i wanted to play i had to have a new save game that was a fairly small file that i could load up first, and then load the game i wanted to. Otherwise if i tried to load my real savegame, i'd get an infinite loading screen. It seems it was pageing a good amount of the info i needed into the ram on the first load and wasnt dumping it for the second, simply loading the remainder.

 

Nope, not a hardware issue.

And I'm fairly confident that the issue you describe was not related to your HDD either...

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For anyone interested:

 

This was caused by an incompatibility between two INI settings.

When uGridsToLoad is set higher than default, two settings in SkyrimPrefs must be deleted:

uLockedObjectMapLOD=8

uLockedTerrainLOD=8

 

Deleting these lines allows all saves to load normally.

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