ExoArchivist Posted December 7, 2016 Share Posted December 7, 2016 I'm project lead on a major mod that's still in its early stages, but we're hoping to find someone experienced with building sizable worldspaces and landscapes as virtually the entire mod is designed to take place in one. Size-wise we've decided on 30x15 cells for the worldspace, approximately the size of one Skyrim hold. The original scale we were using was the distance between Whiterun and Rorikstead. We've got several maps made and a lot of things established so you wouldn't be starting from scratch. You'd also be working closely with me as I do most of the design. It's not like we can really offer much incentive obviously (no pay or anything) but you'll be highly credited and if you've got the interest we'd gladly keep you around to do whatever kind of modding you'd like for the mod. You can learn about the mod here. But here's a short snippet: Great House Veloth aims to add a touch of Morrowind (as well as a fair amount of new story-driven content) to the game. Twelve years ago, tired of being bullied and pushed around by the Nords in Windhelm, a large number of Dunmer set off for the Velothi Mountains to start anew. Once their first settlement, Sadrith Ouada, was established they decided to reach for the sky as it were and unofficially founded Great House Veloth, as well as a new chapter of the New Tribunal Temple. If you're interested or have any questions, please reply here. Thanks! - Exo Link to comment Share on other sites More sharing options...
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