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Convert Skyrim Textures for Fallout 4


brt88965

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_d is diffuse which is the _d, _n is normal which is just .dds i believe, and you will need to create an _s if there is no _m. your can convert your normal texture to jpg, or png with paint.net or photoshop, and drop it in this normal map site to get your specular/_s. Then convert the file you get to .dds.

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you should be able to just add the Skyrim textures to a FO4 materials file. I did the same thing when I ported an Enclave Power armor suit into FO4 from NV. As I said... the only thing is that you may need a new specular texture if the skyrim version doesn't have one. the file names don't really matter. Their function is the same.

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