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Creating BSA out of mod files and registering them


ElCapitan8866

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I read somewhere that packing all your mod files (ie texture, meshes, and sound folders) into bsa files will greatly decrease stuttering in the game, especially if you have thousands of files. I decided to give it a go and downloaded bsa commander to create two bsa files out of my sounds folder. The process went without a hitch, and I proceeded by registering the bsa files in the Oblivion ini file. From what I understand, this is done by modifying the "SArchiveList=" entry from

 

SArchiveList=Oblivion - Meshes.bsa, Oblivion - Textures Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa

 

into

 

SArchiveList=S1.bsa, S2.bsa, Oblivion - Meshes.bsa, Oblivion - Textures Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa

 

where S1.bsa and S2.bsa are the bsa files I created out of my data/sound folder.

 

Yet when I launch the game all my mods have no sound. I removed the data/sound folder (don't worry, I made a backup!) hoping the sound would load from S1.bsa and S2.bsa since I registered them in the ini, but it seems like the game its not reading them.

 

Am I doing something wrong? Is it not possible to pack all your mod files into bsa files and have the mods use them?

 

Thanks

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Its seems the problem was using bsa commander. Bsa files made with OBMM are used by the game (this is after registering them in the ini of course), but I ran into another problem.

 

Since bsa files must be no larger than 2 gb, I ended up with 8 bsa files for textures only (damn you normal maps), 3 for meshes, and 2 for sounds. I deleted my texture/meshes/sounds folders (I made a backup first of course) and ran the game off these bsa files. The game is working fine for the most part save for a few minor issues (maybe more, didn't get a chance to play it for that long), my world map is back to vanilla (no color, low res) and the armor of imperial city soldiers its missing textures (appears purple in game).

 

I tried repacking the bsa file that contains the armor, and I know it has the texture files as I can browse to it with OBMM, but it won't show in game. Any ideas?

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