kitcat81 Posted December 8, 2016 Share Posted December 8, 2016 (edited) Hey guys, please help me to understand what I`m doing wrong.I`ve created a quest. It`s a really simple quest that has no stages, only aliases. And it `s enabled on game start. The quest aliases are filled by my magic effect. I`ve tested it in one of the settlements and it worked on random settlers just fine. But when I try to run it in another settlement it won`t work. I checked in console and the quest was running, the magic effect was applied to my actor, but there was no effect. The NPC did not do what he was supposed to do. The NPC are all typical usuall settlers. I go back to that settlement where it worked and it works there again. I go to some another settlement - no effect. What can cause such a problem? I did not set any certain locations in my quest data. Edited December 8, 2016 by kitcat81 Link to comment Share on other sites More sharing options...
kitcat81 Posted December 8, 2016 Author Share Posted December 8, 2016 It seems that I`ve found the reason. It`s a bit weird but when the magic effect is applied to settlers in that "lucky" settlement it overwrites my aliases automatically without any need to clear them. But if I change the location the aliases can`t be filled without clearing them. I added some lines to the magic effect so it clears the quest aliases both on effectstart and on effectfinish and it seems that it fixed my problem. i`m not familiar with quests yet and looking for another way to clear my aliases each time my character leaves any location. Not sure how it`s better to do this. Should I add a script to the quest or to each of my aliases. And what event to use. Link to comment Share on other sites More sharing options...
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