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Passive Companion Mode


beyondwudge

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How do I modify a companion's behaviour while in passive mode?

 

I found the FollowrSwitchAggressive and the "short FollowrSwitchAggressive" in boone's script but I'm still looking for where aggressive and passive are defined.

 

I want to basically cause a passive follower to never move more than a certain distance from the player so then

 

1) When an enemy detects you in an underground level the companion doesn't go wander off to fight them (i.e. pulls out melee when [Caution] happens and then walks off after them).

2) When you backpedal from a beastie he will run along with you and not stay where he is shooting (i.e. so you can skirmish packs of melee enemies)

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