Quantras Posted December 10, 2016 Share Posted December 10, 2016 I recently downloaded the Christmas special mod, including the mod to make the Mojave covered in snow. The problem is, I've been having trouble with entering the tops. Whenever I try and enter the tops, I get a infinite loading screen. It starts off loading really slowly, freezing for a few seconds before eventually loading at a normal speed, but never finishes. I'm not particularly bothered about being locked out of the tops, as I've found I can use the console to teleport myself into the any area in the Tops, including the casino heist mod cells, but if I try to go to the casino floor, through any door or teleporting through the console, I get the infinite loading screen. I just want to be able to talk to old Nicholas to start the mod, as once I've talked to him He moves to Gomorrah and I don't have to deal with the casino floor again. I've tried to teleport him outside the tops or into the Aces but neither seems to work. can I only teleport him to me if I'm in the same cell as him? Another thing is that in my brothers save, His character can enter the tops casino floor without any issues. The only things I've done in the tops is kill Benny's men after he sent them to the suite while i was alone in there, search his apartment and go down his elevator, which I believe is part of the casino heists mod and I started, which I've sent all the acts save one, but haven't turned them in yet. that's the only things I've done inside the tops. My brother's character hasn't reached the strip yet, I just used tgm and ran there to check if there would be a issue with his character in there. Here's my load order, Just in case that might be causing issues: FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1YUP - Base Game + All DLC.esm=1Run the Lucky 38.esm=1FNVChristmasSpecial.esm=1IWS-Core.esm=1SomeguySeries.esm=1AWorldOfPain(Preview).esm=1RockwellPursuit.esm=1Tales from the Burning Sands.esm=1enclavebunker.esm=1SaxxonsQuestPack.esm=1CFWNV.esm=1CoitoErgoSum.esm=1domecity.esm=1TOUTUlyssesR.esm=1MoonQuest.esm=1Niner.esm=1CCO - Ulysses Companion.esp=1The New Bison Steve Hotel.esm=1AWOPDeadMoney.esm=1NVWillow.esp=1JokerineDiner.esm=1Lunette.esm=1Companion Core.esm=1RobCo Certified.esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1Project Nevada - Rebalance.esp=1Project Nevada - Cyberware.esp=1Brahmin Bess.esm=1D.E.I.M.O.S..esm=0SpeedyResources.esm=1Project Nevada - Extra Options.esm=1Weapons.of.the.New.Millenia.esm=1YUP - NPC Fixes (Base Game + All DLC).esp=1Frozen World.esp=1Mission Mojave - Ultimate Edition.esp=1Uncut Wasteland.esp=1RockwellDescentMod.esp=1The Lucky 38 Empire.esp=1NiptonRebuilt.esp=1outsidebets.esp=1Project Nevada - Rebalance Complete.esp=1Project Nevada - All DLC.esp=1jsawyer.esp=1RockwellPursuit2014Update.esp=1F3UmpaAnimation.esp=0The Groovatron.esp=0Slave In Pose NV Edition.esp=1FewPosesMore NVedition.esp=1HelplessFalling.esp=1EVE FNV - ALL DLC.esp=1IWS-Core-Guards.esp=1IWS-Core-Patrols.esp=1IWS-Core-Civilians.esp=1IWS-DM.esp=1IWS-HH.esp=1IWS-OWB.esp=1IWS-LR.esp=1LeatherBackpack - eng.esp=1Leather backpack - rus.esp=0Real Recoil.esp=1RobCo Certified Friendly Hit Fixer.esp=1Factions Reloaded Legion.esp=1AxeMan.esp=1BennyReturns.esp=1delilah.esp=1WeaponModsExpanded.esp=1WMX-DLCMerged.esp=1CNR_Beta.esp=1TheInheritance.esp=1NewVegasBountiesIII.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1TrooperOverhaul-Dragbody.esp=1WMX-EVE-AllDLCMerged.esp=1Project Nevada - Cyberware Additions.esp=1Weapons.of.the.New.Millenia.Leveled.Lists.esp=1AmmoCraftingV1.esp=1Takedowns.esp=1JIP Companions Command & Control.esp=1The Weapon Mod Menu.esp=1The Mod Configuration Menu.esp=1ExtendedNVRadio.esp=11nivVSLArmors.esp=1Russell.esp=1ARESproject.esp=1CourierCacheWSE.esp=1Wastelander Pack.esp=1Project Nevada - WMX.esp=1gunsmithing.esp=1Badmothaf*#@a.esp=1The Storyteller.esp=0AWOPDeadMoneyVendorPatch.esp=1TripToTheBank.esp=1ED-E Dialogue - Person.esp=1housemod.esp=0Cazador Companion.esp=1VincentVincent.esp=1MoreNiner.esp=1Dog_City3.esp=13DNPC_HopeLies.esp=1NCRTrooperOverhaul.esp=1TheBetterAngels.esp=1OdiossModWornBackpack.esp=1BrigComp.esp=1Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1Project Nevada - EVE All DLC.esp=1Better Burned Man.esp=0AutumnLeaves.esp=1BKWeaponPack.esp=1CasinoHeists.esp=1KingOfTheRing.esp=1Weapons.of.the.New.Millenia.Store.LITE.esp=1JustAnArmorPack_WithCheatBox.esp=1JustAnArmorPack_NV.esp=1DM_winnebago.esp=1The Groovatron NV.esp=1SariDPosesNV.esp=1RoadFighterArmorEN.esp=1bzArmour.esp=1LightUpAndSmokeThoseCigarettes_edisleado.esp=1LightUpAndSmokeThoseCigarettes_edisleado_leveledlist.esp=1lightupandsmokethosecigarettes_dm.esp=1MercWanderer.esp=1MoonQuestMaxRacePlayable.esp=0CasinoHeistPack.esp=1WMX-POPMerged.esp=1CasinoBankMoney.esp=0 Link to comment Share on other sites More sharing options...
dubiousintent Posted December 11, 2016 Share Posted December 11, 2016 Three things: 1. That is 138 plugins, though not all are active (didn't determine how many). The "plugin cap" of 140 is only a guideline, and inactive plugins in the Data folder will count against it. You may be running into the "too many plugins" limit. However, 2. It is never a good idea to introduce a mod midway through that affects a cell where you have an active quest running. The possibility of a conflict is too high, especially if the added mod makes changes to the cell. This certainly sounds like what has happened here. You would be better off playing a "seasonal mod" either before or after you have completed the Tops quest. 3. You do not appear to have a "merge/bash patch" file. Especially with a "seasonal" mod that alters the Tops Casino, you need to resolve "record level" conflicts rather than have only one plugin be the "winner". See this section of the "FNV General Mod Use Advice" on the subject. -Dubious- Link to comment Share on other sites More sharing options...
Quantras Posted December 11, 2016 Author Share Posted December 11, 2016 I have 129 active plugin's. I'm after deleting 3 of the plugin's that were inactive (leather backpack russian, Anixamander preset face and wave radio, which is listed as housemod.) and there was no change. The mod I installed doesn't add decorations or anything to the tops, It only adds one npc, Old Nicholas, who then leaves and moves to Gomorrah. The mod itself isn't causing the problem, as this has been happening ever since I confronted Benny, killed his bodyguards, he ran to the fort and after talking to yes man (who thankfully is waiting outside the tops now). The only other quest I have active for the tops is Talent Pool, which is in a different cell to the casino floor. I tried turning in talent pool just in case but still nothing. Link to comment Share on other sites More sharing options...
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