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Eye texturing - HELP!


icomc

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Using the game's eye textures as a template and editing it. It's 50% working, seeing the textures I make show up ingame, however the eyelashes get totally messed, show up just as black, flat blocks. I'm assuming the black space above the eye textures is a texture for the eyelashes, so why when I only edit the iris does it mess the lashes as well?

 

Thanks for help

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Sounds like you saved the texture without its alpha channel (the alpha mask). Make sure you are saving the texture as a DXT3 or DXT5 ARGB.

 

Thanks, it helped. Now if you'd like to explain what I just did and what effect it had? :P Or rather what difference did that have compared to texturing armor and using a DXT1 no-alpha, which didn't cause any noticeable problems.

Please!

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In simple terms.. DXT1 is a compression that is use when textures don't have an alpha channel. DXT3 and 5 are compressions that saves the extra channel into the texture file. The alpha channel mask basically overrides the texture telling the game engine not to display those masked areas.
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