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Altmer Mods


AltmerLover1313

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I've been searching various sites for mods geared towards the Atlmer, but have found none, really. Mostly just ones fixing their weakness or adding new eye colours. But what I really would like is to see some bigger mods for them. If anyone is willing to create such mods, I would be most ecstatic. Here are some suggestions:

 

A town, city, village, or fort filled with Altmer and for the Altmer. I have always wanted to find a mod where it adds a settlement for the Altmer. I have seen various other settlements for other races, but none for the Altmer.

 

An Altmer faction. An Altmer faction would be most amazing as well. There could be a Thalmor faction (early, I know, but it would be fun), a Psijic faction, or some other type of Altmer faction. The Altmer in Oblivion need to have some contact with their bretheren and not be so isolated!

 

More Altmer NPCs. There aren't too many Altmer NPCs in the game and many of them are to be killed anyway (mostly for quest purposes. I was very mad that I had to kill Caranya for the Mages Guild). Also, Atlmer seem to be the villain a lot, which also makes them need more NPCs.

 

I know this may seem VERY farfetched or imposible, but it would be awesome if someone could do an Altmer model replacement. I think the Altmer in Skyrim look the best out of any Altmer in the TES games so far (as do pretty much all of the other races).

 

 

An idea I had sometime ago.

If anyone still can't tell, I'm very obsessed with the Mer that are present in TES. My top favourites are Altmer, Ayleid, Falmer, Bosmer, Dunmer, Dwemer, and so on... I had an idea of a sort of temple. It was in a cave like area, but very structured. It is called Temple of Mer (name is likely to change to something more mysterious, magical, and epic). It was on an island off the coast of Summerset Isle. Basically, it is a shrine to all of the Mer subraces. In the main temple area (it is circular), there are statues depicting all of the Mer subraces in both genders. It is lit with a bluish and green glow (not a gloomy cave like place, but an ethereal feel, the temple/cave have crystals on the walls). The top is cone shaped and has a giant crystal that points down into the temple (it also goes out of the top of the cone shape cave and captures sunlight from above). This part is supposed to represent the Aldmer.

I wish I could project my thoughts into images, which, I'm sure, it would then make a lot more sense. I also wish I could figure out how to use the Construction Set. :(

 

Cheers

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Well Integration: The Stranded Light has a constant stream of race checks, race recognition, and a massive amount of lore. (more than Oblivion in a way, since the core game dumbs down or ignores a lot of lore)

 

Link please? :)

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I don't know if you're talking about the Altmer mods or the Integration mod (which I did search and found). But if it's the Altmer mods, then good luck :( I've already exhausted several sources, including TESNexus, Planet Elder Scrolls, and several others.
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http://www.moddb.com/mods/integration-the-stranded-light

 

The download link is here.There's also a version which requires LAME and RBP, but I assume you want the simple version.

Integration does have a Tesnexus page, but it was set up largely just to mirror to the actual download, and the tesnexus hasn't been updated in a long time.

 

Here's advanced search description contains : "altmer" sorted by the number of downloads (ironically RBP and Integration are last due to them just being mirrors.)

 

there's: Voranda for a village.

 

A quest involving altmer mages.

 

And here's an advanced search for description contains: "high elf"

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