KevSer Posted January 2, 2012 Share Posted January 2, 2012 Hello, im trying to find out how to export a "usable" uv map from a mesh in nifskope...When i press the, export uv button, all i get is a .dds file that Is completely white with grids indicating the area of the "blocks".Are there any other methods? Link to comment Share on other sites More sharing options...
buddah Posted January 2, 2012 Share Posted January 2, 2012 highlight the uv map on the mesh, right click and select texture then export template, set the destination and hit ok. . it will create a tga file of the uv map. should look something like this. Link to comment Share on other sites More sharing options...
KevSer Posted January 2, 2012 Author Share Posted January 2, 2012 (edited) highlight the uv map on the mesh, right click and select texture then export template, set the destination and hit ok. . it will create a tga file of the uv map. should look something like this. Under is an image of what i get...Is something wrong with the model? Edit: Ahh ok, thanks!!! Edited January 2, 2012 by KevSer Link to comment Share on other sites More sharing options...
buddah Posted January 2, 2012 Share Posted January 2, 2012 yop that is correct, the areas relate to faces or areas used from the texture set. Link to comment Share on other sites More sharing options...
KevSer Posted January 2, 2012 Author Share Posted January 2, 2012 yop that is correct, the areas relate to faces or areas used from the texture set. Thank you :) Link to comment Share on other sites More sharing options...
KevSer Posted January 2, 2012 Author Share Posted January 2, 2012 yop that is correct, the areas relate to faces or areas used from the texture set.Btw, if i want NifSkope to show the texture on the weapon, how do i do that? Link to comment Share on other sites More sharing options...
buddah Posted January 2, 2012 Share Posted January 2, 2012 you need to redirect the texture set path,I changed the texture path on this, the normal and others were not changed...this is simple example. Link to comment Share on other sites More sharing options...
KevSer Posted January 2, 2012 Author Share Posted January 2, 2012 you need to redirect the texture set path,Thanks buddah! :DGo ahead and delete my other topic... Link to comment Share on other sites More sharing options...
buddah Posted January 2, 2012 Share Posted January 2, 2012 Done Link to comment Share on other sites More sharing options...
KevSer Posted January 3, 2012 Author Share Posted January 3, 2012 Hmm, it still wont work.. The texture doesn't show up, and yes, I have changed the path. Link to comment Share on other sites More sharing options...
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