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Extend vanilla animations...


kriegerseele

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Hey guys, i need some help to understand, how animations in fallout 3 work. I want a specific weapon to use a custom animation and i know, that a few mods, which, for example, including bullpup-rifles, use custom-made animations for that specific weapon, and only for this model, but i don´t have any clue, how exactly the mod-authors did it. Do i need the geck or nifskope or both? What do i have to do exactly? I could use a step-by-step-tutorial on this. Thanks in advance

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